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ted11
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Join Date: Nov 2012
Location: Italy
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Old June 14th, 2013, 01:15 AM
Chord of Distraction bardic feat has the summary text from a different feat--main description is fine though.
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CptCoots
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Location: Poughkeepsie, NY
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Old June 14th, 2013, 04:15 AM
The hellreaver PrC from Fiendish codex is throwing this error at me:
Invalid tag expression specified for 'foreach' statement
Location: 'eval' script for Component 'BaseClHelp' (Eval Script 'Calc cSpecial') near line 80
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Sendric
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Old June 14th, 2013, 05:01 AM
Quote:
Originally Posted by ted11 View Post
Chord of Distraction bardic feat has the summary text from a different feat--main description is fine though.
Fixed. Thanks for the report.
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Sendric
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Old June 14th, 2013, 05:07 AM
Quote:
Originally Posted by CptCoots View Post
The hellreaver PrC from Fiendish codex is throwing this error at me:
Invalid tag expression specified for 'foreach' statement
Location: 'eval' script for Component 'BaseClHelp' (Eval Script 'Calc cSpecial') near line 80
I see it, too, but I have no idea where its coming from. There isn't a foreach loop on the class or any of its specials. I'll keep digging and see what I can come up with.

Edit: I still have no idea what's wrong, but I rebuilt the class and that has resolved it. The new file is attached to this post if you want to use it right away. There is another class with a similar issue (Force Missile Mage). I will fix that one as well. For anyone who wants to use this file and has already created a portfolio with this class, you will probably have to rebuild it.
Attached Files
File Type: email FCodex2 - Hellreaver.user (14.5 KB, 2 views)

Last edited by Sendric; June 14th, 2013 at 06:37 AM.
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CptCoots
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Old June 14th, 2013, 12:51 PM
Thank you Sendric, I was in the middle of rebuilding it LOL.
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ted11
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Old June 15th, 2013, 02:18 AM
The Agility, Improved Agility, and Greater Agility Item Powers, for armor, don't seem to have scripts to add the Reflex save bonuses.
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Sendric
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Old June 17th, 2013, 05:26 AM
Quote:
Originally Posted by ted11 View Post
The Agility, Improved Agility, and Greater Agility Item Powers, for armor, don't seem to have scripts to add the Reflex save bonuses.
Fixed for the next release. Thanks for the report. Looks like there are a few others missing their scripts as well. I'll make the changes.
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bordercount
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Posts: 35

Old July 9th, 2013, 05:49 AM
I just downloaded the Lawful_G files, and now Weapon Specialization appears to have disappeared. It doesn't show up in my list of feats (looked under a couple of different Fighters). Curiously, it also doesn't show up as a pre-requisite error for Greater Weapon Specialization (it lists as a valid option for a Fighter 12 who doesn't have Weapon Specialization), but it DOES show as a validation error for having Greater Weapon Specialization without Weapon Specialization.
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Sendric
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Old July 9th, 2013, 06:08 AM
Quote:
Originally Posted by bordercount View Post
I just downloaded the Lawful_G files, and now Weapon Specialization appears to have disappeared. It doesn't show up in my list of feats (looked under a couple of different Fighters). Curiously, it also doesn't show up as a pre-requisite error for Greater Weapon Specialization (it lists as a valid option for a Fighter 12 who doesn't have Weapon Specialization), but it DOES show as a validation error for having Greater Weapon Specialization without Weapon Specialization.
It appears the feat was accidentally sourced to Complete Scoundrel. You can either turn on the source or go into the "Custom - Core Book Mods.user" file in the editor and remove the source. I'll fix this for the next release. Thanks for the report.
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GLBIV
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Location: Washington, D.C.
Posts: 76

Old August 17th, 2013, 09:50 AM
Greetings,

I noticed today the Extra HD class isn't adding BAB or saves according to creature type as it once did. The CR counter is working however.
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