Junior Member
Join Date: Aug 2017
Posts: 5
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Does the program enforce or notify when you put too much stuff in a bag or pouch? I know the docs tell me a pouch can hold 100-200 coins or 2 apples, but will it tell me if I put too many potions in the pouch, as an example?
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#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Where a maximum weight value is given in the description for an item (as with a bag of holding), there is a validation check for that. We don't even attempt to track volume, almost nothing in the game gives information on that, and given that some things have a degree of "squishyness" even if it did we wouldn't be able to account for that.
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#2 |
Junior Member
Join Date: May 2016
Location: CA
Posts: 5
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Just a thought though, if a belt pouch can hold 200 coins, wouldn't that mean that it could hold up to 4 lbs of weight? as is there is no limits at all on the pouch that I can see, I figure it might be fairly easy to add.
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#3 |
Senior Member
Join Date: Jul 2014
Posts: 412
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Weight limit yes, Volume hehe no. Although if someone wished to make a really small pouch be super restrictive on what contents it can hold you can add validation scripts to a custom made pouch and have it complain anytime one of your players adds something that just shouldn't fit in such a pouch. Granted a codex method of allowed items is much easier than a prohibitive list script would be.
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#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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It's pretty easy to house rule, if you want to make that call. Just copy the item and add a value to the gHeldMaxWt field.
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#5 |
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