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Arlack
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Join Date: Sep 2013
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Old June 9th, 2014, 06:57 AM
Hey gang, been playing with Realm works, filling out things for a Numenera game I'm going to run, and I've found something a bit annoying. The automatic content link detection is grand, but can it only be done with each individual entry? Say I fill in several characters, each from a city, but I have not made the city entry yet, do I have to, after making said city, go into each individual to link them TO the city? I know if I put each character on the city it will link out.
I guess, is there a way to tell the program to look into all entries and find links?
If not, I'd love this moved to requested features *laugh*
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Parody
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Old June 9th, 2014, 07:32 AM
There isn't right now. There's request threads for it.

The way they intend you to work is to use Ctrl-Q (Quick Create) while creating your Topic/Article to make Topics or Articles that you want to link to but don't already exist. That way you won't need to go back and rescan affected Topics/Articles for links.

I don't like doing this because I don't want to scatter empty Topics/Articles around, but it's either that or going back and telling a bunch of Topics to relink.


Last edited by Parody; June 10th, 2014 at 09:28 PM. Reason: Fixed my grammar. Sorry if this pings the thread.
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Silveras
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Old June 9th, 2014, 07:47 AM
One approach I am experimenting with right now is to delay setting the Containing Topic until I have entered most/all of the entries for a book I am transferring, or a region, whatever.

When you go back and set up the containing hierarchy, it re-scans the topic and proposes the new links at that point.
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AEIOU
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Old June 9th, 2014, 07:57 AM
I use Quick Create as Parody noted and it works very well for creating "stub" topics of everything that needs to link.

Once I actually add content to a stub topic, I move it to the appropriate container like Silveras. Where I might be a little different from his/her approach is I don't wait until the end but rather containerize them as I complete them.

This makes initial setup quick with appropriate linkages. And it gives me a simple visual indication of what needs more work. If I see any entries in Individuals for example, I know that it hasn't been sufficiently completed as it has not been moved to its correct container. Same is true of locations, plotlines, groups, etc. If they aren't containerized, they aren't complete.
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MaxSupernova
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Old June 9th, 2014, 08:38 AM
One other method that's been noted is that you can use "Automatically Assigned Tags" to add an "Incomplete" (or whatever) tag to all newly created topics. Then when you fill in the details you remove the tag.

This lets you search for the stubs that you've created using CTRL-Q but not added details for.
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Arlack
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Old June 9th, 2014, 10:12 AM
Thanks for the quick response. I'm not much for reading manuals and the like, kinda try and figure things out and look only when I'm stumped, didn't know about the ctrl+q thing. hehe
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AEIOU
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Old June 9th, 2014, 12:13 PM
You can also highlight the topic, right click, and assign.

I also use Ctrl-Enter, Ctrl-Alt-R, Ctrl-M, Ctrl-D and Ctrl-G all the time. That gives you something to look up.
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davidp
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Old June 9th, 2014, 02:21 PM
Quote:
Originally Posted by MaxSupernova View Post
One other method that's been noted is that you can use "Automatically Assigned Tags" to add an "Incomplete" (or whatever) tag to all newly created topics. Then when you fill in the details you remove the tag.

This lets you search for the stubs that you've created using CTRL-Q but not added details for.
For several versions now, when you do a quick create, Realm Works automatically adds the "Empty" tag to the topic.
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Parody
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Old June 9th, 2014, 10:23 PM
Quote:
Originally Posted by davidp View Post
For several versions now, when you do a quick create, Realm Works automatically adds the "Empty" tag to the topic.
FWIW, I just used Ctrl-Q to add a few Topics and Articles in my Paranoia and Test realms and none of them had the "Empty" tag. Scoping shows that none of my existing Topics or Articles have it either, and I know a bunch were quick created over the last few versions of Realm Works.

Auto-assign tags is disabled and the list of auto-assigned tags is blank (even in a brand new Realm in 1.0.1006.163), so I guess I wouldn't have expected it to assign any.


Last edited by Parody; June 9th, 2014 at 10:55 PM. Reason: Bah.
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MaxSupernova
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Old June 10th, 2014, 08:17 AM
Quote:
Originally Posted by davidp View Post
For several versions now, when you do a quick create, Realm Works automatically adds the "Empty" tag to the topic.
Not for me it doesn't.

http://imgur.com/a/paOvz
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