Yep Shadow, that's what I am trying to do. Just make the new feat seem like the old feat for pre-reqs on other feats and abilities.
I don't think it's a bug, I can understand why they would tag it that way. You can gain an armor proficiency for other things besides just a feat.
I messed around with the timing so maybe it will not be such a "hack"
I did
then the loop (it still needed light/medium/heavy)
Now it will not "grey-out" the armor in the light category, just give you an error after it selected. That fine, it'll work. When I first started all this, I just looked to see if the armor was greyed out or not. That was my bad. Anyways, hopefully this will not be as bad of a hack.
I don't think it's a bug, I can understand why they would tag it that way. You can gain an armor proficiency for other things besides just a feat.
I messed around with the timing so maybe it will not be such a "hack"
I did
Code:
pre-levels 10000
perform hero.assign[Hero.ProfLight]
then the loop (it still needed light/medium/heavy)
Code:
Pre-levels 10100
foreach pick in hero from BaseArmor where "ArmorClass.Light"
perform eachpick.delete[Helper.Proficient]
nexteach
Now it will not "grey-out" the armor in the light category, just give you an error after it selected. That fine, it'll work. When I first started all this, I just looked to see if the armor was greyed out or not. That was my bad. Anyways, hopefully this will not be as bad of a hack.