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ValaraukarU
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Old August 11th, 2011, 01:33 PM
Quote:
Originally Posted by ShadowChemosh View Post
The only issue will be the images. I am pretty sure that does not follow the CUP paizo uses. It would be the only issue with sharing anything. Though I guess if I just don't really announce it to loudly it won't be that huge of a deal...
I think we both just did announce it loudly. Let me think about how to handle it since I would rather it be compliant. Maybe I can get permission. Or if not I can at least delete them all once and keep my own copy with images for my use, even if it is annoying to keep multiple versions of something.

Quote:
Originally Posted by ShadowChemosh View Post
Also its pretty easy to use the HeroLab Export tool to create a .hl file that will contain all of the .user and .por files and will correctly auto install them on peoples machines. Normally I don't do that but if this is big enough it would make sense actually.
It seems pretty easy to just provide the stock, user, and por files. Do you want one big bundle or me to split them into smaller bundles [1 for each chapter, 1 for CotCT bestiary (user and stock), 1 for CotCT AP (user and stocks, and generics por), 1 for animals stock]
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ShadowChemosh
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Old August 11th, 2011, 02:19 PM
Quote:
Originally Posted by ValaraukarU View Post
It seems pretty easy to just provide the stock, user, and por files. Do you want one big bundle or me to split them into smaller bundles [1 for each chapter, 1 for CotCT bestiary (user and stock), 1 for CotCT AP (user and stocks, and generics por), 1 for animals stock]
It would depend on how many of these you had. Being able to simply have everything auto-install using a .hl file makes things VERY easy for everyone. Its why I mentioned it.

We can also just zip everything up a let the end-gamer manually isntall it also. Either way is really fine by me.

If you have everything done may as well put it all in together. It would be doubtful anyone would really only want one chapter of the AP. Even if they did getting more is not that big of a deal.

For the images. I wonder how they get stored in the .por file. Hmmm wonder how hard it would really be for me/you to simply remove them? Something to look into when I get time. Could be very easy actually if they are doing what I think they are.

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ValaraukarU
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Old August 11th, 2011, 03:25 PM
Quote:
Originally Posted by ShadowChemosh View Post
For the images. I wonder how they get stored in the .por file. Hmmm wonder how hard it would really be for me/you to simply remove them? Something to look into when I get time. Could be very easy actually if they are doing what I think they are.
I am checking to see if it would be OK to distribute them, but it looks like I may need to remove them. If I do I can go through the por and stock files pretty quick and remove all the images using hero lab. Looks like the image is in the por (I didn't realize it was pure XML) as a bitmap in userimage tag. I a global search and delete I can eliminate from a por file.
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ValaraukarU
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Old August 11th, 2011, 07:25 PM
Looks like I will need to strip the images out. I'll post again when done.

Also I could probably use a little improvement on my stuff. My post that was lost in moderator limbo (and which should stay there since there were images in the stock file also) had a breakdown of the messier stuff. I'll see if I can remember it all and maybe polish those up with some help.

Two I remember for sure:
On the Beatific one I couldn't figure out how to make its HD count as monk levels for a few abilities. I ended up doing it for the HD as is, but it won't scale if you add HD.

On the Havero it would have been nice to let the end user select the appropriate combo of 20 points in tentacles from a full list of tentacles. I listed the options in the racial ability and defined the creature with the default options because I had no idea where to start.
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Unseelie
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Old August 11th, 2011, 10:26 PM
Quote:
Originally Posted by Paris.Crenshaw View Post
I sat down tonight and made a list of all the AP bestiary creatures that are NOT currently in Hero Lab. I did this by going through every issue of Pathfinder APs and comparing them with the races and templates in Hero Lab when all the available data sets are turned on.

This list will provide a starting point for me to do my own work, although I know that some of you have already added creatures and posted files to your sites or on d20PFSRD.com.

Here's the list (as of 05 August, 2011):
HTML Code:
Rise of the Runelords:
PF1 - Goblin snake
PF2 - Carrionstorm
PF3 - Smoke Haunt
    - Skull Ripper
    - Argorth
    - Mother of Oblivion
PF4 - Deathweb
    - Scanderig
    - Runeslave Cauldron (magic item)
PF5 - Ercinee
    - Night Monarch
    - Yethazmari
PF6 - Spider, Crag
    - Kuchrima
    - Harridan
    - Hungerer

Curse of the Crimson Throne:
PF7 - Spider, Dream
    - Raktavarna
PF8 - Lawgiver
PF9 - Achaekek, The Mantis God
    - Beatific One (Additional info on Page 21 of Cult of the Ebon Destroyer)
    - Rajput, Ambari
    - Rakshasa Maharaja
    - Sikari Macaque Swarm
PF10 - Bonestorm
     - Cinderwolf
     - Havero
     - Red Reaver
PF11 - Chained Spirit
     - Danse Macabre
     - The Prince in Chains
PF12 - Akaruzug
     - Contract Devil
     - Mobogo


Second Darkness:
PF13 - Darklands Sentinel
     - Swamp Barracuda
PF14 - Thais
PF15 - Blast Shadow
     - Cutlass Spider
PF16 - Deep Crow
     - Ghonhatine
     - Irnakurse
PF17 - Menotherian
PF18

Legacy of Fire:
PF19
PF20 - Buraq
     - Edimmu
     - Sunlord Thalachos
PF21 - Div, Shir
     - Emkrah
     - Hadhayosh
     - Rukh
     - Tophet
PF22 - Coeurl
     - Div, Ghawwas
     - Miengu
     - Wyrmskull template
PF23 - Black Jinni
     - Div, Sepid
     - Get of Iblis
PF24 - Ahriman
     - Azi, Gandareva
     - Azi, Sruvara
     - Azi, Zahhak
     - Golem, Brass
     - Simurgh
     - Xotani

Council of Thieves:
PF25 - Gremlin, Haniver
     - Rot Grub
     - Shadowgarm
     - Torble Swarm
     - Devil, Ukobach (Tinder Devil)
PF26 - Devil, Salikotal
     - Hand of the Inheritor
     - Stymphalides, Giant
     - Stymphalides Swarm
PF27 - Aspidochelone
     - Devil, Chortov
     - Idol, Bone
     - Idol, Jade
     - Idol, Wood
     - Idol, Stone
     - Lar
     - Naga, Royal
PF28 - Asura, Adhukait
     - Cerberi
     - Cerberi, Malbolgian
     - Devil, Cabal (Unila)
     - Spartolos (and Spartoi Seeds)
PF29 - Basileus
     - Calikang
     - Devil, Possession (Gidim, Lesser)
     - Devil, Possession (Gidim, Greater)
     - Ghorazagh
     - Nihiloi
     - Vrykolakas
PF30 - Behemoth, Ravener
     - Devil, Advodaza
     - Ebon Acolytus
     - Gigas, Hell
     - Kyton, Ephialtes
     - Vouivre

Kingmaker:
PF31 - Drekavac
     - Elk
     - Elk, River
     - Thawn
     - Thylacine
PF32 - Ceratiodoi
     - The Grim White Stag
     - Hodag
     - Rorkoun
     - Trollhound
PF33 - Blodeuwedd
     - Clawbat
     - Cyclops, Great
     - Peluda
     - Stygira
PF34 - Ahuizotl
     - Bog Strider
     - Bog Strider, Seer-Queen
     - Calathgar
     - Leshy, Fungus
     - Nuckelavee
PF35 - First Blade
     - Irlgaunt
     - Verdurous Ooze
     - Verdurous Ooze, Greater
     - Warsworn
PF36 - Ankou
     - Grodair
     - Skrik Nettle
     - Zomok

Serpent's Skull
PF37 - Eurypterid, Ochre
     - Eurypterid, Bluetip
     - Eurypterid, Spitting
     - Ningyo
     - Ningyo, Undead
     - Quetzalcoatlus
     - Dimorphodon
     - Sea Urchin, Giant Hunter
     - Sea Urchin, Giant Spear
     - Sea Urchin, Giant Glass
     - Tuyewera
PF38 - Adaro
     - Biloko
     - Mosquito, Bloodhaze Swarm
     - Chemosit
     - Personification of Fury
FP39 - Camulatz
     - Snake Swarm
     - Venemous Snake Swarm
     - Piranha Swarm
     - Megapiranha Swarm
     - Vireseed Swarm
     - Mokele-Mbembe
     - Tribal Totem
     - Tribal Totem, Greater
     - Umasi
PF40 - Obambo
     - Popobala
     - Sabosan
     - Sabosan, Vampire
     - Tikoloshe
PF41 - Arcanotheign
     - Inkanyamba
     - Lukwata
     - Umdhlebi
PF42 - Baregara
     - Emperor of Scales
     - Grootslang
     - Hollow Serpent
     - Hollow Serpent, Lesser
     - Kongamato

Carrion Crown
PF43 - Ooze Swarm, Sanguine
     - Ooze Swarm, Phlegmatic
     - Ooze Swarm, Melancholic
     - Ooze Swarm, Choleric
     - Beheaded, Flaming Skull
     - Beheaded, Skull Swarm
     - Beheaded, Giant
     - Beheaded, Medusa Head
     - Spring-Heeled Jack
PF44 - Boruta
     - Skin Stealer
     - Steward of Skein
PF45 - Vilkacis
     - Weaverworm
     - Werebat
     - Zombie Lord (version in Hero Lab is from Classic Horrors Revisited and has not been updated)
PF46 - Colour Out of Space
     - Dark Young of Shub-Niggurath
     - Dimensional Shambler
     - Elder Thing
     - Gnoph-Keh
     - Mi-Go
     - Moit of Shub-Niggurath
     - Star-Spawn of Cthulhu
PF47 - Living Topiary
     - Mother's Maw
     - Phantom Armor, Hollow Helm
     - Phantom Armor, Giant
     - Phantom Armor, Phantom Lancer
     - Phantom Armor, Guardian
     - Psychopomp, Nosoi
     - Psychopomp, Vanth
     - Golem, Wax
     - Golem, Sentient Wax
PF48 - Lich, Forsaken
     - Gargoyle, Four-Armed
     - Gargoyle, Guardian
     - Grim Reaper
     - Minor Reaper
     - Psychopomp, Morrigna
     - Psychopomp, Yamaraj

Jade Regent
PF49 - Belostomatid
     - Water Strider Swarm
     - Hellgrammite, Giant
     - Demon, Hala
     - Ratling
     - Oni, Yamabushi Tengu
(HTML Code tags were used for easy formatting)
Do we want to limit ourselves just to the critters that are in the Bestiary sections, or should we stat the various OGL critters taken from other sources that are included in the adventure path as well? That adds more than a few more monsters... Schir Demons, Heucuva, Geier, Medium Slime Molds, Baboons, Coffer Corpses, Glomeray Daemon... and those are just in AP #19.
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chiefweasel
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Old August 12th, 2011, 06:19 AM
I would like to see all the critter from the back of the AP added. the NPC and special creatures within the AP should be entered by the community. and i think they are being to some extent.

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Paris.Crenshaw
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Old August 12th, 2011, 07:39 AM
I'd prefer to keep this project focused solely on the Bestiaries for a couple of reasons.

Primarily, it's because I've seen folks mention that they've entered the APs, but not the monsters from the bestiaries.

The other reason is that I can't commit to that level of work. It's taken me a week and I'm only about halfway through the mosters listed above from the Rise of the Runelords AP.

If folks want to do data files for the other creatures, I'm fine with that, but I would prefer to have a specific file set for use with the actual adventure and a separate file with the bestiary creatures that are not available through official data sources.
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ValaraukarU
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Old August 12th, 2011, 09:29 AM
Quote:
Originally Posted by Paris.Crenshaw View Post
If folks want to do data files for the other creatures, I'm fine with that, but I would prefer to have a specific file set for use with the actual adventure and a separate file with the bestiary creatures that are not available through official data sources.
I see why you wanted to do it as a separate project and agree with you. That is why I split the bestiary entries out of the AP files for this project. I plan on having both as separate add-ons. Although in my case the CotCT AP data set requires CotCT bestiary add-on if you want to use it since some of the creatures in the stock are built from the CotCT bestiary.
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ValaraukarU
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Old August 15th, 2011, 06:10 AM
I mailed my CotCT bestiary along with my CotCT AP stuff to ShadowChemosh to post on d20pfsrd
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ShadowChemosh
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Old August 15th, 2011, 10:34 AM
Quote:
Originally Posted by ValaraukarU View Post
I mailed my CotCT bestiary along with my CotCT AP stuff to ShadowChemosh to post on d20pfsrd
Thanks. I got it and will try and get it up ASAP.

Hero Lab Resources:
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3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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