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TheIronGolem
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Join Date: Feb 2015
Posts: 506

Old March 21st, 2019, 06:13 AM
Ah, found the problem. The extra ranks are appearing because those characters have the bonus sphere from two locations (one from the class and one from a martial tradition), and I don't currently have a check for Helper.FirstCopy on the script that applies associated skill ranks. I'll make sure to put that into 1.2. Good catch!
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Ualaa
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Old March 21st, 2019, 02:59 PM
No rush, but adjustments would be awesome to include.
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TheIronGolem
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Old March 21st, 2019, 04:26 PM
I'll probably put some adjustments into 1.2, yeah. Certainly we'll need adjustments for talent count and effective BAB, in both general and sphere-specific flavors. I'm open to suggestions on other adjustments and houserule settings as well.
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catman123456
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Old March 21st, 2019, 05:07 PM
Quote:
Originally Posted by TheIronGolem View Post
Ah, found the problem. The extra ranks are appearing because those characters have the bonus sphere from two locations (one from the class and one from a martial tradition), and I don't currently have a check for Helper.FirstCopy on the script that applies associated skill ranks. I'll make sure to put that into 1.2. Good catch!
Thanks and always happy to help Well I found That the striker doesn't have Sense Motive as a class skill.
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Last edited by catman123456; March 22nd, 2019 at 01:44 AM. Reason: found something
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Ualaa
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Old March 22nd, 2019, 04:51 AM
On the Sentinel, the level one feature 'Wise Reflexes'.

A sentinel can use her Wisdom modifier in place of her Dexterity when determining her initiative and Reflex save bonus, although this bonus cannot exceed her class level.

For the character in question, my Wisdom bonus is +18 while my Dexterity bonus is +7. However, there aren't enough level left in the campaign for the cap of Sentinel level to ever exceed the Dex mod.

Adding the first level of Sentinel, applies the +1 Wis modifier (capped to one, by being a Sentinel 1) in place of the +7 Dex bonus.

Would it be possible to only apply Wisdom, in the place of Dexterity, if it were beneficial to do so? The ability says can replace, not has to replace.
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TheIronGolem
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Old March 22nd, 2019, 01:35 PM
Quote:
Originally Posted by catman123456 View Post
Thanks and always happy to help Well I found That the striker doesn't have Sense Motive as a class skill.
Quote:
Originally Posted by Ualaa View Post
Adding the first level of Sentinel, applies the +1 Wis modifier (capped to one, by being a Sentinel 1) in place of the +7 Dex bonus.
These are now fixed in my current build.
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catman123456
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Join Date: Mar 2011
Posts: 91

Old Yesterday, 06:55 PM
Active Defense is not being added to the tower shield.
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Laucian
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Join Date: Apr 2012
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Old Today, 11:00 AM
YES IT'S OUT!!!!!!!........now time to break it:

Striker Class: Class Skills- Sense Motive is a class skill for Strikers
Striker Class: Tension: Timely Dodge- Can't select the number of the bonus
Striker Class: AC Bonus- In the armor class breakdown it's being listed as a "Wis" bonus. It is using Con for it, just the label is in error

SoP Trait: Unrealized Telekinetic gives off this error when selected- "Since you have gained the Telekinesis Sphere, you may trade this trait for the Kinetic Drain or Potential Energy trait."

That's all for now.
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TheIronGolem
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Old Today, 02:14 PM
Quote:
Originally Posted by Laucian View Post
Striker Class: AC Bonus- In the armor class breakdown it's being listed as a "Wis" bonus. It is using Con for it, just the label is in error
Unfortunately this is a Hero Lab thing and I can't change it.
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