Member
Join Date: Jan 2015
Location: Wellington, NZ
Posts: 91
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Kia ora koutou,
I am relatively new to HLO, so this may be a rookie question. I have a Patron account, and a boatload of licenses. People using apprentice accounts should then be able to access all of my sources, if I am not mistaken. One of my players wants to play the tattooed sorcerer archetype (from Inner Sea Magic - Campaign Setting #6 License which I have) - but neither of us can figure out how to add it. Kinda figured it should be under Archetypes, but it is absent. In fact there are no valid archetypes available for a Sorcerer Any help appreciated |
#1 |
Member
Join Date: Jan 2015
Location: Wellington, NZ
Posts: 91
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Update: When I create a character, I have way more options than my player (in just about all areas - I have more classes available, and the archetype shows up for me), but I checked the campaign options, and Inner Sea Magic is checked to be shared.
Update 2: All the source books were unticked. They are all ticked in the campaign settings as defaults, so should they not have carried through? Thanks for any thoughts Last edited by stuartwaring; July 4th, 2021 at 10:45 PM. |
#2 |
Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
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I've only encountered this when the PCs were "player-owned." They have to be GM-owned (but can be player-managed) in order to benefit from shared material.
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#3 |
Senior Member
Lone Wolf Staff
Join Date: Feb 2018
Posts: 178
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Greetings,
It sounds like mototom has the right idea here, the issue here is almost certainly that the PC that's been made is currently configured as being "Player Owned" instead of being set to be owned by the Campaign/Patron who owns the material that is being shared. For a bit more info on the how and why of it all you can check the Q&A section of our wiki for the product. https://info.wolflair.com/xwiki/bin/...tent%20Sharing |
#4 |
Member
Join Date: Jan 2015
Location: Wellington, NZ
Posts: 91
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Kia ora, I don't think this can be the case, as they only have apprentice accounts, so don't own any content themselves.
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#5 |
Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
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You don't think this is the case, or you know this isn't the case? It's easy to check.
In your campaign, under PCs and Players, are they listed in the section labeled Member-Owned PCs or Member-Controlled PCs. Any PC under Member-Owned will not have access to your shared content. |
#6 |
Junior Member
Join Date: Jul 2012
Posts: 14
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I would also like to add, don't transfer ownership of the character to the Apprentice account. I made this mistake and it is a headache to fix. We ended up just deleting the character and starting over again. Make sure you only transfer control of the character but retain ownership.
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#7 |
Member
Join Date: Jan 2015
Location: Wellington, NZ
Posts: 91
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Quote:
This is why I felt the Campaign defaults should have applied to those characters on creation |
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#8 |
Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
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No apologies necessary! I don't believe campaign sourcebook settings are pushed to the characters. If they are member-controlled and owned by the GM, then check the character settings and see if the sources are enabled there. I could be mistaken, but I think I've also needed to enable the shared sources they want to use on each character.
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#9 |
Member
Join Date: Jan 2015
Location: Wellington, NZ
Posts: 91
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Quote:
Possibly this is on the roadmap for future? |
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#10 |
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