Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Savage Worlds

Notices

Reply
 
Thread Tools Display Modes
Paragon
Senior Member
 
Join Date: Feb 2010
Posts: 874

Old February 16th, 2018, 05:50 PM
Apparently the "Borrowed Weird Science Gizmo" will throw an error if used on a character who doesn't have an Arcane background; he doesn't have to have the Weird Science background not to get the error, but he has to have some kind of arcane background.
Paragon is offline   #361 Reply With Quote
Paragon
Senior Member
 
Join Date: Feb 2010
Posts: 874

Old February 16th, 2018, 05:55 PM
I also have been hitting an odd bug; if I have an NPC sheet, pull it up and adjust up the attributes, one of the skills (I've seen it with Repair and Lockpicking) will suddenly be indicated as being invalid. If I delete it and then reselect it, its fine.
Paragon is offline   #362 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old February 17th, 2018, 01:27 AM
Adjust the Attributes how? Down?

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #363 Reply With Quote
Paragon
Senior Member
 
Join Date: Feb 2010
Posts: 874

Old February 17th, 2018, 10:40 AM
Quote:
Originally Posted by CapedCrusader View Post
Adjust the Attributes how? Down?
Up. And its only been a single skill, not all the skills linked to that attribute. It struck me as very odd.
Paragon is offline   #364 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old February 17th, 2018, 11:23 AM
Odd, I can't seem to duplicate it. Do you have any Settings loaded for the character? Perhaps those two Skills have been replaced?

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #365 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old February 17th, 2018, 11:27 AM
PM me *exactly* what is happening, I'll try to duplicate it again. You may also want to send me the character file.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #366 Reply With Quote
Paragon
Senior Member
 
Join Date: Feb 2010
Posts: 874

Old February 18th, 2018, 02:26 PM
Quote:
Originally Posted by CapedCrusader View Post
Odd, I can't seem to duplicate it. Do you have any Settings loaded for the character? Perhaps those two Skills have been replaced?
Yes. This is being used for my Broken Earth game. But at least Lockpicking I'd have had no reason to fool with. I'll see if I can duplicate it and send you a copy.
Paragon is offline   #367 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old February 18th, 2018, 06:41 PM
It's because you have precluded skLockpick and replaced it with skBELockp in the BrokenEearth.user file. It looks like this was done after you created the initial Scrapper portfolio file. So, you are deleting skLockpick and then adding skBELockp.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #368 Reply With Quote
Paragon
Senior Member
 
Join Date: Feb 2010
Posts: 874

Old February 19th, 2018, 11:22 AM
My guess is that you're right; Lockpicking and Repair got replaced so Simians with the the Less Educated trait couldn't take them, though I'm surprised I did that after I'd done the creature write-ups.

Turns out you're right that the error pops up on immediately loading the portfolio; what id doesn't do, for whatever reason, is show an error on the skill tab (i.e. turn the tab red); that doesn't happen until I've modified the Agility.

So at this point, ignore my second bug report there, nothing to see here, move along...
Paragon is offline   #369 Reply With Quote
Jay_NOLA
Senior Member
 
Join Date: Jun 2014
Posts: 169

Old March 20th, 2018, 11:51 AM
In the Rich Edge the word "figure" in the descriptive text is showing up as "fi gure". It has an space in it. Most likely the result of the cut and paste from PDF of the description.
Jay_NOLA is offline   #370 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 10:09 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.