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Aaron
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Join Date: Oct 2011
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Old March 22nd, 2012, 04:39 PM
Quote:
Originally Posted by ShadowChemosh View Post
Its in the latest ERRATA rules page 3 update 4.0 released 11/22/2011:
"Page 374—In the Arcane Archer class description,in the first paragraph, in the first sentence, change“Elves or half-elves who seek” to “Many who seek”."

Sorry the more important line is:
Page 374—In the Arcane Archer requirements section, delete the line “Race: Elf or half-elf.”
Thanks, the second line is the one I needed to see. It is now open to all races for the next release.
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Aaron
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Old March 22nd, 2012, 04:43 PM
Quote:
Originally Posted by egg_green View Post
The description for the "Fury of the Abyss" ability from the Demon domain appears to be incorrect. The mechanics are working correctly (granting 1/2 cleric level as a bonus to melee attacks, damage, and CMB). However, the short description appearing on the Special tab says, "30' Aura grants +2 AC and +2 to Saves". The ability also incorrectly appears as an Aura on the Statblock output.
Fixed, thanks.
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Aaron
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Old March 22nd, 2012, 04:47 PM
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Originally Posted by evilash View Post
The gnome favored bonus for oracles (+1/2 effective curse level) doesn't seem to be working. I have an oracle with the haunted curse, and he's not getting the bonus spells as he's supposed to.
This is a known bug, still on the to-do list.
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Aaron
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Old March 22nd, 2012, 04:49 PM
Quote:
Originally Posted by heymitch View Post
Is there any plan to allow a specific bloodline to be selected for Eldritch Heritage, and to select specific Bloodline Powers for Improved Eldritch Heritage and Greater Eldritch Heritage?

Right now it lets me take the feat, but it doesn't adjust the character in any way (other than using up a feat selection).
We do have plans to add functionality to this feat, but it is still to come. Anything with a "Note:" in the description that says we haven't implemented it yet is on our radar already.
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Aaron
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Old March 22nd, 2012, 04:56 PM
Quote:
Originally Posted by Fratakara View Post
The weapon / item "Combat Scabbard, Sharpened" is not properly tagged as being made out of metal. So it shows as red (error) if you try to purchase one made out of Mithral. Considering it has a blade, I see no reason it couldn't be made out of Mithral.

Benefit: This combat scabbard has a sharp blade on the outer edge, allowing you to use it as a weapon.
It is a question of degree. To be considered metal for the purposes of materials it has to be substantially of that material. Scabbards are usually leather, and a surrounding fringe of metal is not significant enough to qualify to my judgement. However, this is a very easy thing to house rule. Just make a copy of the scabbard in the editor, check the box for "Contains Metal?", replace the core version in the Replaces Thing ID field on the right, and then save.
Aaron is offline   #515
Mathias
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Old March 22nd, 2012, 05:05 PM
Alright, Aaron's gotten caught up on this thread. Time to close it and open a new bug reports thread that isn't 500+ items long. That way, people will have a chance of finding any previous reports of the issue they're reporting.

Last edited by Mathias; March 22nd, 2012 at 05:08 PM.
Mathias is offline   #516
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