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Merion
Senior Member
 
Join Date: Mar 2014
Location: Germany, so please bear with my English
Posts: 378

Old November 23rd, 2018, 01:52 AM
With a background in geography, maps are naturally rather important to me and my playstyle as a GM. So I thought I might just gather my suggestions on how Smart Images aka Maps in Realm Works could be improved.

For reference, these are the suggestions that kbs666 has on his list:
Quote:
Originally Posted by kbs666 View Post
1) Permanent labels (IMO these should only appear at a certain zoom state or at some other trigger to reduce clutter but that is another thing that could be worked out)
2) links directly to other maps
3) image maps in RW (a defined region in an image that is a link)
4) allowing multiple kinds and colors of pins (should simply allow users to install their own BMP or whatever the image is somewhere).
5) Allow links to map pins, this would open the map and center it on the map zoomed at some level with the map center on the pin (perhaps with the pin also highlighted in some way)
6) Reveal smart image by drawing a polygon rather than using the default method. Simply put a number of points on the screen and close the polygon by clicking the first point to reveal the area inside.
7) A number of items have been removed under the assumption that 64 bit will solve a lot of smart image issues
And here are my additions:

8) the ability to copy pins
Context: I'm creating a dungeon with different levels of locks. This is pathfinder so correlated with the difficulty check to pick these locks. Now I have around 12 doors with DC 15, 8 with DC 17, 4 with DC 20 and one with DC 22.
As a DM I want to put pins on all the doors with the DC of the lock, put the DC in the GM only section and have the information at hand just by hovering over the door. But this means I have to create 25 pins manually.
Would be great if I could just create 3 different pins and then copy and drag them as I need.

8a) Copy and drag pins between maps
Suggestion by Greebo and Farling

9) line breaks in Pin Popup for GM Directions
It works for the regular description, but not for the GM Directions field. Makes the important notes hard to read sometimes

10) Popup duration
It's currently set for 10 sec (I think), which is fine during editing and preparation. But during a game session, I read, I talk to the player, I want to read again, but the popup is gone. So I need to move the mouse back and forth and then read the info I need. This breaks the game flow unnecessarily. I would expect this to be an option under preferences.

11) show current zoom in Player View
When running a session, it would be neat if I could not only reveal and show the map in player view, but show it to the player view with the same zoom level and center as in the smart image tab.

Last edited by Merion; November 26th, 2018 at 11:16 PM.
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