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Sealiman Darkeyes
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Join Date: Jan 2014
Posts: 1

Old January 6th, 2014, 11:31 AM
I tried to upload the Werewolf theme and I got the following message

"The data files could not be loaded sue to the following errors:
Thing ‘fwrWolf1’ - Bootstrap thing ‘dFHeShapec’ does not exist"

I got that file here http://hl4e.cryptoknight.org/index.p...=view;down=111

I'm Stumped.
Sealiman Darkeyes is offline   #101 Reply With Quote
cryptoknight
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Posts: 515

Old January 9th, 2014, 04:06 PM
did you first install Daphne's themes patch from here?

http://hl4e.cryptoknight.org/index.p...a=view;down=34

Herolab D&D 4e Themes and Bug Fixes: http://hl4e.cryptoknight.org
cryptoknight is offline   #102 Reply With Quote
cryptoknight
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Old January 9th, 2014, 04:07 PM
Quote:
Originally Posted by Krim_Haneth View Post
Thank you for creating this patch! It works really well.

I have one request, I play Dark Sun and I need Athasian Minstrel, and I have absolutely no clue on how to make these themes. I read the instructions but....

As all I do is play LFR I had no reason to do the Darksun themes... I was hoping somebody who had an interest in Darksun would take up the burden. alas...

Herolab D&D 4e Themes and Bug Fixes: http://hl4e.cryptoknight.org
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cryptoknight
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Old January 13th, 2014, 09:02 AM
I also went to add the Darksun Themes... only to find out that the latest update to HL to support tabbed whatever in the editor effectively made the theme tabs disappear. The themes are there... but I can't edit them anymore. I've reached out to Daphne to try to get it fixed.

*Angry glare at Lonewolf*

Herolab D&D 4e Themes and Bug Fixes: http://hl4e.cryptoknight.org
cryptoknight is offline   #104 Reply With Quote
Daphne Pfister
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Join Date: Oct 2011
Posts: 66

Old January 13th, 2014, 09:44 AM
The theme edits tabs still show up in the Mac version. I'll try to get it running in Wine or the like and see if it's change in the windows version that broke the tabs.
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cryptoknight
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Old January 14th, 2014, 06:17 AM
The theme edits tabs have returned, but I don't know how or why. I had checked on two separate computers when I noticed that they were missing.

I opened up several of the themes files and they weren't there... and now I have extra tabs across the top of the form without an update. Maybe I'm just going blind?

Herolab D&D 4e Themes and Bug Fixes: http://hl4e.cryptoknight.org
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cryptoknight
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Old January 18th, 2014, 09:50 PM
FWIW, I've added all the remaining Darksun Themes as well as the 5 or so non-DS themes that were missing. To make the Renegade Red Wizard class work, I created a new Mage class that takes away two class features. The replacements only work by picking the Renegade Red Wizard Theme, which while not perfect, works.

Herolab D&D 4e Themes and Bug Fixes: http://hl4e.cryptoknight.org
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cryptoknight
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Old March 28th, 2014, 09:49 PM
Well Herolab 5.0 completely broke the themes add-on it seems. Even re-applying it from Daphne's package leaves it broken.

If you want to play 4e with all the work that we volunteers have done. DO NOT UPGRADE your 4e D&D files...

Herolab D&D 4e Themes and Bug Fixes: http://hl4e.cryptoknight.org
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Mathias
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Posts: 12,870

Old March 29th, 2014, 09:00 AM
I'm not very familiar with the 4e files, but if you're creating themes, you may have made changes to the styles_ui.aug and system_resources.aug files.

I've looked at the diffs for those files in recent changes.

In styles_ui.aug:
This:

Code:
  <!-- style used on delete actions - bitmap-only with no text -->
  <style
    id="actDelete">
    <style_action
      textcolorid="clraction"
      font="fntactsml"
      up="actdelup" down="actdeldn" off="actdelof">
      </style_action>
    <resource
      id="actdelup"
      isbuiltin="yes">
      <bitmap
        bitmap="delete_small_up.bmp"
        istransparent="yes">
        </bitmap>
      </resource>
    <resource
      id="actdeldn"
      isbuiltin="yes">
      <bitmap
        bitmap="delete_small_down.bmp"
        istransparent="yes">
        </bitmap>
      </resource>
    <resource
      id="actdelof"
      isbuiltin="yes">
      <bitmap
        bitmap="delete_small_off.bmp"
        istransparent="yes">
        </bitmap>
      </resource>
    </style>
Became this:
Code:
  <!-- style used on delete actions - bitmap-only with no text -->
  <style
    id="actDelete">
    <style_action
      textcolorid="clraction"
      font="fntactsml"
      up="deletesmup" down="deletesmdn" off="deletesmof">
      </style_action>
    </style>
In system_resources.aug this was added:


Code:
  <!-- small delete buttons -->
  <resource
    id="deletesmup"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="delete_small_up.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
  <resource
    id="deletesmdn"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="delete_small_down.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
  <resource
    id="deletesmof"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="delete_small_off.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
And this was added:
Code:
  <!-- **********   ENCOUNTER BUILDER   ********** -->

  <resource
    id="missourdn"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="missing_source_down.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
  <resource
    id="missourup"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="missing_source_up.bmp"
      istransparent="yes">
      </bitmap>
    </resource>

  <resource
    id="misimpdn"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="missing_source_important_down.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
  <resource
    id="misimpup"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="missing_source_important_up.bmp"
      istransparent="yes">
      </bitmap>
    </resource>

  <resource
    id="plus_of"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="plus_of.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
  <resource
    id="plus_dn"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="plus_dn.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
  <resource
    id="plus_up"
    issystem="yes"
    isbuiltin="yes">
    <bitmap
      bitmap="plus_up.bmp"
      istransparent="yes">
      </bitmap>
    </resource>
Mathias is offline   #109 Reply With Quote
Mathias
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Old March 29th, 2014, 09:03 AM
I've got to head to a game in about half an hour. I'll take a closer look tomorrow and see if there are any other important changes I need to flag for you.
Mathias is offline   #110 Reply With Quote
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