Senior Member
Join Date: Aug 2012
Posts: 432
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Users =/= readers.
On the whole, I believe that roleplayers are more intelligent than average. Unfortunately, it also means that roleplayers think they know things. Even when they don't. I now also think that Rob is going to murder the realm of the next person who admits to not reading things. Be afraid, folks. Be very afraid. |
#21 |
Senior Member
Join Date: Feb 2013
Posts: 303
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#22 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517
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As with football, it's a lot easier making and acting on suggestions from the comfy chair than it is in the field. :) |
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#23 |
Member
Join Date: Aug 2013
Posts: 56
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Got it. Put my CALENDARS vote in. Did my best to prioritize and keep things non-essential to myself rated low (though it all sounded good!)
Very thorough survey, thank you LWD. (oh, and CALENDARS ) |
#24 |
Member
Join Date: Feb 2014
Posts: 79
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Glad to hear its me miss interpreting that page then! however I will note that when taking a look at the page in question the content market is not mentioned on there either, making it easy to think that its not in the immediate plans
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#25 |
Member
Join Date: Nov 2014
Posts: 66
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You know, I have seen people scream calendars over and over again (or maybe it's just Chemlak over and over :-) ). Is it REALLY that big of a deal? (and I mean this respectfully)
I mean, we currently have "Game Sessions" that are essentially useless: they are "on the side" hidden in the manage section. They don't auto-link to anything and can't be referenced with the rest of the Realm. They don't create any relationships, they don't add to the Timeline etc. I would think that the lack of functionality of Game Sessions would be a universal problem. Surely almost every game must keep session notes? I routed around the issue by using Events/Time Period as my Session Notes but that'a kludge. It works though, so maybe people have just done something similar and can live with it. In all my years gaming, I have NEVER seen a non-Gregorian calendar work. It just doesn't get picked up by the players, it's just a bureaucratic element that doesn't work. Now, mind you, I KNOW some people really get into it and use them religiously (literally, in some games), so I can see the usefulness, but I just can't imagine where they would be MORE useful than Session notes. Plots are screaming for extra data at the Plot Point level, although Rob pointed out that might not be such a good idea because you end up with a 'slippery slope' phenomenon where you keep adding stuff to Plots until it eclipses everything else. Again, I see it as being more important that Calendars. However, I can understand that trying to shoehorn a non-Gregorian calendar into the system and having all the various timeline functionality not work because your calendar in unrecognised must be annoying. Can someone explain to me why it THAT important? |
#26 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
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I can give you are quick example why it would be useful by referring to one of my earlier rambles in another thread: http://forums.wolflair.com/showpost....5&postcount=43 (the entire thread can be found here: http://forums.wolflair.com/showthread.php?t=45442) One of the reasons why people really want this tool is, that it isn't really available anywhere else and it needs to be a part of RW to be useful. Please ask if you are still in the dark as to why many people really want this calendar tool. Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
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#27 |
Senior Member
Join Date: Aug 2012
Posts: 432
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It's probably just me and the deputy calendar champions over and over and over again.
Here's why it's a big deal for me: For the last 25 years, I've been running campaigns in a persistent-world version of the Forgotten Realms, which has its own calendar. I have a very rich and detailed history of the events that have happened in those campaigns, but they are all tied to the calendar of Harptos (the "normal" calendar in the Realms). In addition to this, there is the WotC published Grand History of the Realms, which I use for ideas and to tie events in my campaigns into the "official" history. Which (naturally) uses the calendar of Harptos. And then there's the fact that I also have the occasional adventure where characters end up on an alternate-history version of Earth in the early 21st century, which uses the Gregorian calendar. So, my "normal" campaign has an official timeline, my campaign timeline, and an Earth timeline. To tie different events together, I want to be able to seamlessly swap between the two calendars I use. This doesn't even touch upon the immersion factor, which is helpful but non-essential. In other words, while I don't really need custom calendars, I want them, so that I can properly write up my overarching campaign, and plan its future. |
#28 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
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I for one really need that calendar functionality in order to get my campaign world working. Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
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#29 |
Senior Member
Join Date: Aug 2012
Posts: 432
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It's entirely self-bestowed and means absolutely nothing, and anybody who wants can sign up for deputy duty (since that likewise means nothing) - all it requires is that you want calendars and are willing to share that desire. |
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#30 |
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