Hey everyone! I'm teaming up with Interjection Games again to bring Strange Magic to Hero Lab, and we're on
Kickstarter to make it happen. #2 in Endzeitgeist's Top Ten of 2015, Strange Magic features nine classes (complete with archetypes, feats, and prestige classes) across three magic systems: ethermagic, which while inspired by 3.5's all-day casting warlock, factors versatility into well-rounded designs powered by a replenishing ether pool. Meanwhile, composition classes take the idea of bardic performance and cranks it up to 11, allowing you to weave a variety of effects into your scores, including special effects that kick in as you start or stop performances. Finally, truemagic recitations work by way of rolling truenaming checks against a base DC, which increase by +2 for that recitation every time you succeed. Then, with metamagic-like inflections, you increase the current and future DCs to add effects, allowing low-level recitations to remain useful throughout your career.
The code itself includes visual elements customized around the various subsystems to make the classes quick and painless to play and build: you can see for yourself with our
free Ethermancer preview on OBS here.