Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
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I need to increase attack reach for a custom monster from the default 5 feet to 10 feet. How do I do this?
RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
#1 |
Senior Member
Join Date: May 2016
Posts: 608
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I'm not sure you can do it globally.
This script is on the fire giant (post-levels/10000) Code:
foreach pick in hero from BaseWep where "wCategory.Melee" eachpick.field[wReach].value = maximum(eachpick.field[wReach].value,10) nexteach |
#2 |
Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
|
Thanks, but not sure how to even begin using the code.
I ended up just typing "REACH = 10'" in the "on-hit effects" field for the natural attacks. RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
#3 |
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