Junior Member
Join Date: Aug 2014
Posts: 8
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Hi everyone!
I picked up Realm Works at Gen Con for use in my upcoming D&D 5th campaign. Since WotC decided to go the Morningstar route, it looks like I'll need to add spells and monsters to the system on my own. My question is, what is the best way to do that? From what I can see (and I've only worked with the software for 2 days so far), is that I can go into the Mechanics Reference and either A) Create a new "Monster/Enemy" entry, name it "Orc" and cut-n-paste in the stat block into the Stat Block space in RW. Quick and pretty easy. or B) Make a copy of the "Monster/Enemy" category, call it "5E Monsters" and then customize that category to add Size tags, Alignment tags, HD and so on. Then I would create a new "Orc" entry from that new category and enter the stats individually. The advantages here would be that I could then sort/search by Alignment, Size, whatever. So, am I missing any other options? Is there a tried and true method that works well? What can you wise and experienced users tell me? -Mark |
#1 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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Mint,
It depends on how you wish to us the "orc"... you may find it more versatile and useful to create the orc in herolab and link the stat block to Realm works...... Though I cannot speak for LWD as to their plans to support D&D 5e (or Next if you prefer) you can cannibalize many of those creature types from various versions of what currently exists within Herolab ie d20 (3.0 3.5e) or 4e or Pathfinder just to name a few.... and if feeling very ambitious you could take a dive into the Authoring kit and design your own version. This would save a from scratch approach. |
#2 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,518
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Quote:
ObTopic: Personally I'd leave the generic monster stats out of Realm Works and look them up in books/PDFs/online/etc, rather than putting the entire Monster Manual into Realm works. Instead, I'd concentrate on specific encounters and NPCs using Stat Blocks. If I were to put them all in I'd primarily use Stat Blocks, but also include some useful filtering/searching/linking information. Last edited by Parody; August 21st, 2014 at 05:46 AM. Reason: Removed plans comment. |
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#3 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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Quote:
Quote:
I agree, hence why I suggested HL. Why build what's already there? And like u suggest, I leave RW to defining unique character types,,,, good n bad. But that's just my approach. |
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#4 |
Junior Member
Join Date: Aug 2014
Posts: 8
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Ok, so it looks like cutting and pasting in a stat block is probably the easiest way to go. It doesn't look like there's an easy way to print out an encounter to use at the table. Is this a feature I'm not finding?
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#5 |
Senior Member
Join Date: Dec 2011
Location: NJ, USA
Posts: 130
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Printing/Exporting is not a current feature.
------------------------------------- "...You're going to backstab him with a ballista?" |
#6 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,518
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Quote:
Quote:
We'll see what WotC/Hasbro decides to let everyone do. They haven't announced a licensing plan yet, after all. Last edited by Parody; August 21st, 2014 at 11:47 AM. |
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#7 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,518
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Dupe.
Last edited by Parody; August 21st, 2014 at 11:48 AM. |
#8 |
Senior Member
Join Date: Apr 2014
Location: California
Posts: 295
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I believe Wizards/Hasbro has given the 5e license to DungeonScape
Their website is primitive at the moment, but it looks like they've done away with DnD Insider and moved all the 5e digital support to the guys at DungeonScape. One caveat the DungeonScape website, at least to me, looks to be in early development with a few pictures and teaser info mostly. |
#9 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Two items...
@MintMMs: Our approach would be to create a custom category that models the structure of a 5E monster. Then you can have auto-added snippets with appropriate tags to quickly filter and locate the monsters you're interested in. Using the statblock approach is definitely less work, though, and might be an efficient first step. @Viking2054: At the present time, only DungeonScape has a license for 5th Edition (to my knowledge). However, we remain hopeful that the licensing situation will change in the months to come. |
#10 |
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