Senior Member
Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
Posts: 1,265
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Quote:
Heck leave em alone as they'll just work as standard options, just tag your races or classes with the psionics tag which should allow psionics feats to be used. |
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#11 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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There is a To-do list with the problems I was having.
Dwarf Focus not sure if it can be added via dropdown for +1 +1 morale bonus on all checks directly related to their focus. This includes a skill bonus, an attack bonus, a damage bonus, or a saving throw bonus, or even a bonus to manifestation or spell save DCs. How are racial weapon handled? I looked at the Dwarf for an example but I saw no code or anything. Elf skill bonus for perform not sure how to do Elves recieve a +1 bonus to all perform skills and I do not think I should have to list them all. |
#12 |
Member
Join Date: Jul 2010
Posts: 33
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#applybonus[BonMorale, hero.child[vWill, 2] But as for the user entered text for the focus itself, I'm not that cool. The only way I know how to add a user entered field on a racial ability is to utilize the "Charge allows freeform text" option on the editor form. Hopefully someone more knowledgeable can give a better assist on this one. Quote:
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#skillbonus[AllPerform] += 1 Sherry |
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#13 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Thanks for the Elf skill bonus help. I did not know there was a AllPerfom option. Where did you find that
By racial weapon I meant they count as martial instead of exotic. The dwarven focus ability is a pain. I do not want to force the user to remember to add it manually. I did have the idea to make it a condition that is selectable but I am not sure how to do that. |
#14 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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#15 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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#16 |
Member
Join Date: Jul 2010
Posts: 33
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If I remember right, I found the AllPerform/AllCraft/AllKnow/AllSkills thing in an old forum post.
To find most of my "how-to" info, I use two sources. I check the advanced search tool here on the forums, which can be hit and miss depending on how you word things. My main source, though, is mimicking Lawful_g. I downloaded his extensive enhancements to the 3.5 stuff from cheeseweasle.net and installed them. Then when I run into something I can't figure out, I use Notepad++'s "Find in Files" feature to search the entire d20 folder. Even if I can't find the exact thing I'm looking for, I can review how he dealt with save bonuses or spells or whatever and get an idea of where to start. (Lawful_g: Thank you, and please remember that imitation is the sincerest form of flattery.) All that being said, the exotic/martial weapon thing may be tough. In the Editor, the function you are talking about is a trait of the weapon itself. On the custom weapon window you'll see an option for "Easy if Race..." Unfortunately, the editor's help states specifically that it only works with standard races, not user created ones. So if you're working with "new" dwarf race instead of trying to add things to the existing one then it won't work. It might be able to be adjusted in code after the weapon is added to the hero, but that's way beyond my skills at the moment. |
#17 |
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Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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A quick note to those using the Athas.org materials... I am inputting the races into the editor as they are actually different from the standard races in the books.
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#18 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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I have already input the races from the Athas.org DS campaign book. I have a working version for d20 if you would like it.
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#19 |
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Join Date: Jan 2011
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Posts: 3,633
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I would not mind seeing what you have for it. I am actually using the Pathfinder system rules for it, and have most of the things coded into hero lab, I am using the Athas.org books as source material but am making tweaks and changes. My players do love that elf base land speed is 40 feet though.
I found that the Wordcasting substitution from Ultimate Magic actually works better for Elemental Priests than the standard method. |
#20 |
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