Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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The product is SO much nicer now than it was back in January. I'm obviously biased, but that's also the consistent feedback we're hearing from the Beta team. So if you liked the video, I think you'll be quite happy when we finally get this thing out the door....
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#111 |
Senior Member
Join Date: Aug 2012
Posts: 432
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I'm very much looking forward to it. Any chance of an interim update on progress? Not on the scale of an all-up development blog, but something like "still doing stuff, Beta team have discovered a major flaw, server code looking good, expect more news next week" would be HUGELY appreciated by those of us waiting on tenter hooks for early access.
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#112 |
Senior Member
Join Date: Nov 2009
Posts: 891
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I guess when things were discussed before I did not pay attention to the Pathfinder part. I just started playing Pathfinder last month.
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#113 |
Senior Member
Join Date: Sep 2009
Posts: 175
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Quote:
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#114 |
Senior Member
Join Date: Sep 2009
Posts: 175
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Quote:
After all, putting Pathfinder stuff in seems kinda like a no brainer (especially in light of HL's status with official Paizo material) but having material like Deadlands, which is miles from Pathfinder, demonstrates the flexibility of RW to other companies because it shows that if they want an additional source of sales they should at least take a look at RW. IMO, the greater vision of the cloud and shared content becomes realized when/if it's more than just Pathfinder people involved. |
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#115 |
Senior Member
Join Date: Nov 2009
Posts: 891
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I have been using Hero Lab for Mutants and Masterminds for a few years now, and this last year I started using it for Savage Words. Yeah, when they talked about Pathfinder before it was pretty much irrelevant. But now I actually want to play it. I like the three games for playing different genres. It is great that Realms Works will be usable for all of them (and more).
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#116 |
Senior Member
Join Date: Nov 2009
Posts: 891
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It was the data files for Deadlands that actually got me interested in that setting. So while some people may think that data sets steal from a game, that is not true in my case. It was because of that data, and looking it over, that got me interested in buying (and playing) it.
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#117 |
Senior Member
Join Date: Sep 2009
Posts: 175
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I just can't wait to get it so I can get started on entering data. |
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#118 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Quote:
I also hope we see more Savage Worlds stuff getting pulled into Realm Works, and I think there is a good chance we might. I'm going to do my part to see if I can help out on that front, but overall we'll just have to wait and see. Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
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#119 |
Junior Member
Join Date: Jun 2013
Location: Canberra, Australia
Posts: 28
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Quote:
Naturally I'm more interested in the character and plot tracking elements than anything to do with a system. |
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#120 |
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