Member
Join Date: Jan 2020
Posts: 52
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While the product listing for the GMG seems to include the following:
- Custom Monsters and the option to customize existing monsters - A wide variety of optional rules allowing GMs to customize many aspects of the game, such as permitting dual-classed characters, adding a Stamina system to PF2, or changing the list of ability scores used for characters - Approximately 2 dozen artifacts, cursed items, and intelligent items, including iconic pieces like the bag of devouring, deck of many things, and sphere of annihilation - 83 Generic NPCs, such as a beggar, cultist, or innkeeper, ready to be dropped into your adventures - Custom Hazards (on the way) - Custom NPCs (on the way) It doesn't seem to include a bunch of other content from the book that would be extremely useful in HLO, such as: - Item Building (Tools) - Custom Intelligent Items (Tools) - Custom Cursed Items (Tools) - Relics (Tools) - Custom Artifacts (Tools) - Specific gems and art objects (Tools) - New Afflictions (Tools) - Stat blocks for (or the ability to create stat blocks for): Nations, Settlements, and Planes (Tools) - A way to track Victory Points (Subsystems) - A way to track Influence (or a way to create influence stat blocks) (Subsystems) - A way to create Library stat blocks (Subsystems) - Chase obstacles, or a way to build/run a chase (Subsystems) - Infiltration obstacles, or a way to build them (Subsystems) - A way to track reputation (Subsystems) - A way to track Organization stats for the Leadership subsystem (Subsystems) - Vehicle stats, or ownership (Subsystems) - Deep Backgrounds (a similar system was in HLC for PF1) (Variant Rules) - Level 0 Characters (Variant Rules) - Automatic bonus progression (Variant Rules) - High-Quality Weapons/Armor (Variant Rules) - Proficiency without level (Variant Rules) I realize that not all of these items are supported by the current features of HLO, and I wouldn't expect them all to be added immediately. Furthermore, some of these items may fall outside of the scope of HLO itself. May of them, though, are possible and desired as features. (I also didn't have time to go through each item and check if it was implememted, but the ones I did check, weren't.) Is there a plan to implement more of the GMG as time goes on, or are the only forthcoming features/content the custom hazards and NPCs? Last edited by Koro76; March 5th, 2020 at 12:15 PM. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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I didn't see this thread until two days ago and needed to consult with the team to make sure I give you accurate information. Before I dive in, though, I need to point out that MANY of the items you flag as "missing" are either already in place (and not hard to find) or simply not suitable for support in a tool like Hero Lab (e.g. general guidelines for GMs are not concrete rules that can be codified in a program). The net result is that your post gives the impression that many things are missing that are not, which definitely seems disingenuous to me.
With that said, I'll address each of the items that you flagged:
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#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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For those wondering what IS in place within HLO for the Game Mastery Guide, plus what's coming in two days, here's the rundown:
Last edited by rob; March 16th, 2020 at 03:55 PM. Reason: Clarified a couple items |
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Member
Join Date: Jan 2020
Posts: 52
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Phew! That took a bit! I hope that this response has helped clear up some of the potential misgivings about my initial post. I really don't want to be someone who comes to these forums and "just complains". Rob, you guys are doing a great job so far, and I hope that your standard of excellence continues to rise. I'd also like to take this opportunity to suggest a greater amount of documentation or some kind of instructional video on the ins and outs of HLO. As complexity increases (As it did with GMG), so does the learning curve, and hopefully this kind of thing will reduce the number of "how do I...?" questions in the forums, and maybe even increase adoption, by making HLO more approachable. Last edited by Koro76; March 17th, 2020 at 01:53 AM. |
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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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#5 |
Junior Member
Join Date: Jan 2020
Posts: 15
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i been lookin to buy a wagon for a custom campagin an couldnt find it an not i know why
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