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Randomsense
Junior Member
 
Join Date: Sep 2017
Posts: 3

Old September 18th, 2017, 05:42 PM
I've been playing around with the Summoner (Synthesist) and I think I've noticed a bug. I haven't tried much in the way of variations but here is what I've seen.

When applying the Large Size evolution to the eidolon in addition to adding the +2 natural armor bonus to the eidolon itself (when activated) it also adds a +2 Natural Armor bonus to the summoner even when the eidolon isn't active (the bug). If I'm doing my math correct with the eidolon is active it looks like both the eidolon bonus and the incorrect summoner bonus are being added together. This was with a 10th level character (Large Size evolution is a valid pick).

At one point I tried it with a 1st level character but it didn't seem to exhibit the same issue. I'm guessing that might be because at that level the Large Size evolution isn't a legal pick.

I did a quick search and I haven't noticed it mentioned in another posting. Though I could have overlooked it. Also I'm not using any community packs for pathfinder if it matters.

-=Randomsense
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charlieluce
Senior Member
 
Join Date: Jul 2008
Posts: 1,321

Old September 18th, 2017, 08:32 PM
That does sound like a bug. You can find the official bug reporting form linked in this topic; which will ensure it gets to the attention of the developers in a timely manner.

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
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Randomsense
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Join Date: Sep 2017
Posts: 3

Old September 18th, 2017, 10:53 PM
Thanks for posting the bug report link - I've submitted it.
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Randomsense
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Join Date: Sep 2017
Posts: 3

Old October 2nd, 2017, 04:04 PM
FYI - This has been fixed in the newest patch.
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old October 2nd, 2017, 05:21 PM
Yaaay us!
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