Junior Member
Join Date: Mar 2014
Posts: 5
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Can you purchase the software without the cloud service (the only option I see on the website is bundle of six months of cloud service and the software for $50)?
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#1 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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LWD has stated that the 6 months of cloud service is free. Hence RealmWorks is $50 and you just happen to get 6 months of cloud service when it becomes fully available. Without the cloud service it's still $50.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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We included the cloud service for free because we felt that a lot of users would otherwise probably opt to forgo it, and then they wouldn't have a chance to experiment with it. By including it for free, users can play with it and then make an informed assessment after six months. There is no requirement to actually USE the cloud services if you are certain you'll never want to try them out.
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#3 |
Senior Member
Join Date: May 2013
Posts: 1,458
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#4 |
Senior Member
Join Date: Oct 2011
Posts: 865
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#5 |
Senior Member
Join Date: Feb 2010
Posts: 125
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In my case, it gives me some anxiety about buying, because I'm not running a game now and I'm unlikely to do so in the next sixth months (though I may at some point after that).
The possibility of just "wasting" that time, particularly when the pricing is so high ($40 for a year for something that can "manage realms comparable in size to a complete, six-installment Pathfinder Adventure Path" - compare to Dropbox's $100 a year for 100 GB of space, which I'm pretty sure could handle a lot more than that), is a strong motivator to avoid it completely until I'm actually running a game and I'm absolutely sure that the players will actually take advantage of it. |
#6 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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@Roadie: The free six months of cloud service is an introductory offer we're doing right now, so it's unlikely to remain available for a long time. As such, if you end up not using it, you haven't actually lost anything compared to picking up the product at some point in the future. On the plus side, you'll also have an opportunity to play around with the cloud services a little bit and then be able to make an informed assessment of its value to you at the end of the six months instead of having to decide without being able to give it a try.
As for your comparison of Realm Works to Dropbox, the two are not even remotely similar to each other. I recommend that you read our detailed description of the cloud services on our website, as it should provide some clear examples of how the Realm Works cloud is radically different from Dropbox. Here's a direct link to the information: http://www.wolflair.com/realmworks/f...-of-the-cloud/ Hope this helps! |
#7 |
Senior Member
Join Date: Feb 2010
Posts: 125
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It probably doesn't do so in as convenient a way as Realm Works does... but "set up some symlinks, export to HTML and share public links" is convenient enough that I'm not sure how interested I am in paying almost half again as much as I already am for cloud storage to get from 90% to 100% (or possibly more, since the language seems to suggest relatively limited capacity for the "Standard Tier"). It also doesn't help that much that the bit that I can't easily duplicate that interests me the most, the ability to purchase publisher content, seems to be framed in a "pay to get access to things you can pay more for" sort of way. That may be unintended, though. |
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#8 |
Junior Member
Join Date: Dec 2013
Posts: 11
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I'm not a fan of cloud based services, as it effectively requires that you give up both control over the files, and often surrender the intellectual rights to the file content, and additionally makes you entirely dependant on having an active internet connection any time you wish to make use of your product.
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If it is true, it smacks of the same high-handed thinking that EA got itself into trouble with over the latest copy of SimCity, that in wanting to offer an online service, it was made mandatory for all participants to be online to make use of the software. It should be a simple enough task to have had the realms generate a unique ID, from a combination of the user licence and a standard guid to allow the servers to be notified at any time of a new realm wanting to be uploaded to the cloud. |
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#9 |
Senior Member
Join Date: Oct 2007
Location: Dayton, Nevada--USA
Posts: 129
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I received an e-mail from Lone Wolf that basically said the 6 months will not start until the player version is out (sometime in May). According to the e-mail they decided to do this because the player version is an extremity important feature to be able to do with the cloud and they want to show you how the cloud service is useful.
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