Member
Join Date: Apr 2017
Posts: 72
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Has anyone created this? I was trying to make this for the weapon but I cannot seem to get it to use dex bonus for attack bonus instead of str.
to be honest this is the farthest I have gotten with this material. Its from DMG II pg 275 |
#1 |
Member
Join Date: Apr 2017
Posts: 72
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I figured out how to add dex bonus to attack for the weapon.
Post Attributes: 10000 var enhbonus as number enhbonus = hero.child[aDEX].field[aModBonus].value parent.field[wAttBonus].value = enhbonus How do I lower the damage dice i.e. 1d6 => 1d4 and so on? |
#2 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
There's a Helper.DamageUp tag, but the opposite doesn't appear to be true. I'll need to investigate this. Update: We may be able to adjust weapon damage by adjusting the Damage field: Code:
field[wDamage].value -= 1 Last edited by Sendric; January 31st, 2020 at 04:39 AM. |
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#3 |
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