Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Quote:
Yes, it should - I'll add these (although I believe Shapeshift already includes one application of the Action modifier, to make it a Move action rather than a standard action). |
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#11 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Quote:
Thanks for the replies! Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
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#12 |
Senior Member
Join Date: Jan 2009
Posts: 223
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Quote:
Actually, mathematically, it would be better to just buy the Advantage: Close Combat (Attack). So, yeah, when you buy Close Combat, it should only apply to one thing. Unarmed Combat *or* Grab, or a damage effect that doesn't have Range on it. Don't mind me, I'm just babbling my way through this. |
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#13 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Quote:
For example, a character who carried a Power Staff that had both a Damage and a taser-style (Affliction) attack. Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds Last edited by charlieluce; September 8th, 2010 at 01:48 PM. |
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#14 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Quote:
I did have an issue earlier that day with an instance of HeroLab that wouldn't shut down until I ended its thread. Perhaps part of the older version was lingering in memory? |
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#15 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Another minor bug: Uncanny Dodge is still coming up as Ranked, which is no longer the case in 3e.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#16 |
Senior Member
Volunteer Data File Contributor
Join Date: Apr 2006
Posts: 649
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And here's an odd bug: Hero Lab reports that the Dolphin on p. 268 is PL 4, not PL 3. I can't find any reason it shouldn't be PL 3.
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#17 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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2E or DCA? I'm assuming the latter since the Dolphin appears on 250 in the 2E Core book. If they used the same skill values, the Dolphin probably has a Skill bonus of +8 in Swim and I believe 3E caps skills at 2xPL.
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#18 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Quote:
No, the Skill cap is PL+10. Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
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#19 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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2E, this is either a newly introduced bug or an old one which I didn't notice. I have a guy with 9 points of regular Defense and 2 ranks of Dodge Focus. His normal base defense is 11 and properly displays as 5+6 dodge. I mark him as stunned. It shows him as defense 4 with 5 dodge. The lowest line is User(+9), Stunned (-2), Dodge Focus 2 (+2). He should be defense 3, the 5 without dodge and then the -2 for being stunned. Adding 1 to his base defense makes it 4+6 dodge and User(+10), Stunned (-2), Dodge Focus 2(+2). Adding a rank of dodge has the exact same results.
I think what it's doing is subtracting the -2 for stunned before figuring out how much of the defense is the dodge bonus, thus making the defense one too high. |
#20 |
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