Junior Member
Join Date: Nov 2010
Posts: 26
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So...
I have this god-awful weapon called a Lynx Paw (from Necromancers of the Northwest) Anyhow, the text says Quote:
========================================= Bobby bobby(dot)catdragon(at)gmail(dot)com |
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#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Make it an exotic weapon, then add an extra pre-req looking for EWP (Whip) in addition to the normal one.
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#2 |
Junior Member
Join Date: Nov 2010
Posts: 26
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I figured , but how? That is where i got stuck.
========================================= Bobby bobby(dot)catdragon(at)gmail(dot)com |
#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Well, look at your feats list, and filter for "Exotic Weapon Proficiency (", find a feat which requires EWP in a specific weapon and see how it enforces that by copying the feat in the editor (look at the expr-req button probably). Alter that slightly so that it looks for whips instead of whatever other weapon the feat wanted. Then stick the altered pre-req onto your new weapon.
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#4 |
Junior Member
Join Date: Nov 2010
Posts: 26
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Thanks very much. It was only logical and apparently when i had the problem my logic circuit in my brain was broken/fried!
========================================= Bobby bobby(dot)catdragon(at)gmail(dot)com |
#5 |
Junior Member
Join Date: Nov 2010
Posts: 26
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Quote:
I want to have an exotic weapon that requires two EWPs, one for whips and the other for the specific weapon. Creating the new weapon is easy, and once done it requires a EWP in that weapon to be used proficiently. So that was my question: how do i require a character to have two EWPs before being able to use a specific weapon with no penalty? I am sorry if my original question was not specific or confusing. I hope i was clearer this time. ========================================= Bobby bobby(dot)catdragon(at)gmail(dot)com |
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#6 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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When I said filter for "Exotic Weapon Proficiency (", I was talking about in the program, not the editor. An example I see, if you have Ultimate Combat, would be the feat "Net Adept" which requires EWP (net). Copy that feat in the editor and look at the expr-req for it. Change the check so it looks for whips instead of nets.
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#7 |
Junior Member
Join Date: Nov 2010
Posts: 26
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Quote:
========================================= Bobby bobby(dot)catdragon(at)gmail(dot)com |
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#8 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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No problem. I was in your shoes once, and wouldn't have gotten anywhere if people were not willing to put up with my questions, so it is the least I can do.
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#9 |
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