Junior Member
Join Date: Jun 2008
Posts: 16
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Is there a way to modify how Grapple Checks are calculated in Hero Labs? For example, if I wanted Strength (but not Super Strength) to count at half the rate it does now, how would I do it...assuming such a thing is possible? Thank you.
P.S. This is for Mutants and Masterminds 2nd Edition |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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I'll have to fiddle with it when I get home, but what this fellow is doing sounds like it could probably be borrowed and put into an independent script.
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#2 |
Junior Member
Join Date: Jun 2008
Posts: 16
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Thanks, looking forward to what you come up with.
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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So, I haven't found a way to actually modify the value, although I did find out that, when you have an editor file open, there's a .hlz file that has all of the scripts in it. It looks like there'd be a hook there to change how the grapple value is calculated. I just need to figure out where to stick it into the system...
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Colen wrote back to me asking for more details. I will update you as I learn more.
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#5 |
Junior Member
Join Date: Jun 2008
Posts: 16
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Thank you very much.
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#6 |
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