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Fenris447
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Join Date: Sep 2017
Posts: 233

Old February 20th, 2020, 10:15 AM
Quote:
Originally Posted by wynlyndd View Post
As you can probably tell, it's what I am currently playing so I tend to scratch those itches first.
Totally understandable. The way I figure it, we're putting in the work so we deserve to be a little selfish with our priorities. For instance, I've yet to see anyone asking for the sidekicks from the Essentials Kit. But I needed them, so I programmed them.

Getting back on topic, I've taken your code and am about 90% done with a template that provides it for each class. I'll be testing it with the Bard first.

I'll leave the sorcerer alone for now, since you've got it covered. Just send me whatever you have when you're happy with it!

One note: I pictured Proficiency Versatility and Spell Versatility as only needing 1 ability that can be selected by all relevant classes. So instead of needing to make a new copy for each class, just modify the one I made to also be available to your Sorcerer Configurable.

"Ooooooooh, he's tryin'!"
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wynlyndd
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Old February 20th, 2020, 11:29 AM
There are some tags and such I haven't encountered before. I may ask you some questions, if I may.
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Fenris447
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Old February 20th, 2020, 01:07 PM
Fire away. I'll do my best, but I'm no expert.

"Ooooooooh, he's tryin'!"
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Fenris447
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Old March 4th, 2020, 11:26 AM
Not to necro the thread, but I had a realization about this. I did something similar with the Ravnica guild backgrounds. When chosen, they add a specific set of spells to your overall spell list. Am I crazy, or could this code do the trick as well? It certainly works when added as part of a background.

Code:
  <thing id="ab5CGGRAzSpl" name="Azorius Spellcasting" description="Azorius spellcasters blah blah blah" compset="Ability">
    <tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
    <tag group="ClsAllowSp" tag="sp5CFriend"/>
    <tag group="ClsAllowSp" tag="spMessage"/>
    <tag group="ClsAllowSp" tag="spCommand"/>
    <tag group="ClsAllowSp" tag="sp5CEnsnaS"/>
    <tag group="ClsAllowSp" tag="spArcaLock"/>
    <tag group="ClsAllowSp" tag="spCalmEmot"/>
    <tag group="ClsAllowSp" tag="spHoldPers"/>
    <tag group="ClsAllowSp" tag="spClairvoy"/>
    <tag group="ClsAllowSp" tag="sp5CCounte"/>
    <tag group="ClsAllowSp" tag="sp5CCompul"/>
    <tag group="ClsAllowSp" tag="spDivinati"/>
    <tag group="ClsAllowSp" tag="spDomiPers"/>
    <tag group="AbilFunc" tag="Background"/>
    <eval phase="First">foreach pick in hero from Class
    perform eachpick.pushtags[ClsAllowSp.?]
    nexteach</eval>
    </thing>
You'd need to modify the eval script to be specific to that class. Other than that, it seems sensical.

"Ooooooooh, he's tryin'!"

Last edited by Fenris447; March 4th, 2020 at 11:28 AM.
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wynlyndd
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Old March 5th, 2020, 05:02 AM
Seems so. Guess there is more than one way to skin a cat (as the saying goes, I would never condone violence towards animals except in an RPG)
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Fenris447
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Old March 10th, 2020, 01:54 PM
I've programmed out the expanded spell lists my way and it's working really nicely. However, I don't think my way is going to work for the Eldritch Knight, Arcane Trickster, Arcana Cleric, etc. that basically borrow spell lists from other classes.

I haven't tested my way for those subclasses, but I'm going to give both mine and yours a shot and see what works.

"Ooooooooh, he's tryin'!"
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