Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813
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I get the HD error as well, but roll as if it were the correct D8, rather than the displayed D10, or whatever. So even though it displays every level as D10 (after taking Fighter levels), the Rogue|Druid levels never have a value entered beyond 8.
This would be more of an issue, if you were using either maximum or averaged hit points per level; even then, you could use the hit point adjustment to "fix" this. Sphere Caster Level is an adjustment included by TheIronGolem. For the moment, I'm also using this adjustment to fix things. |
#131 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813
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Quote:
The update source (add Source) is: http://www.shadowsoftware.net/herola...rd/updates.xml Not sure if that helps or not. |
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#132 |
Junior Member
Join Date: Sep 2015
Posts: 5
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Quote:
I am aware of the Sphere Caster Level adjustment, but again, I have several players who have a weak grasp of the rules. and would find that as a quality of life improvement if it is at all possible. Obviously not expecting miracles. |
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#133 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813
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Personally no.
Most of my players have done the majority of their builds, via pencil and paper. That's not necessarily to say that all of their choices are valid/legal. I've had players who are coming in, as a replacement character at say 11th level, who take multiple feats many of which they don't yet qualify for at the time the feat would have been taken. Basically in my case, I go through their build with them, but input a copy onto my laptop as we go. One of our rules is that all of the characters have to be HL legal; if it isn't in HL, it's not a valid choice. I've got every Paizo HL option along with a few other companies. My players range from having just the free version of HL to some of the content I have. Each level increase I print the new top sheets (the one that has the basic information along with the portrait). A new character, or everyone at 1st, 5th, 10th, 15th and 20th also gets the full printing with the feats/abilities and powers/spells. |
#134 |
Junior Member
Join Date: Jan 2014
Posts: 18
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HAd a question here. Figured it out myself.
Last edited by Carpesimia; November 5th, 2016 at 05:39 PM. |
#135 |
Junior Member
Join Date: Nov 2016
Posts: 15
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I had previously successfully installed and used the 0.6 Gestalt addon. I logged into HL today to mess around a little bit and now, I get a couple of startup errors (listed below in case they're relevant) and I no longer have the option to select gestalt as a class. I have uninstalled and redownloaded the pack but that did not work. Any thoughts?
The data files could not be loaded due to errors. Hero Lab will now attmept to lad them in recovery mode. Once loaded, you can access the editor as normal to correct any errors. The following errors occurred: Syntax error in 'eval' script for Thing 'cMPCHPsBd' (Eval Script '#1') on line 1 -> Tag 'WepProf.wMPCHPsBd' not defined Syntax error in 'eval' script for Thing 'rcMPDPHamm' (Eval Script '#3') on line 1 -> Tag 'WepProf.wMPDPHamer' not defined Syntax error in 'eval' script for Thing 'rcMPGrBioW' (Eval Script '#2') on line 1 -> Tag 'WepProf.wMPABioWGr' not defined Syntax error in 'eval' script for Thing 'rcMPLBioWp' (Eval Script '#3') on line 1 -> Tag 'WepProf.wMPABioWLs' not defined |
#136 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#137 |
Junior Member
Join Date: Jun 2015
Posts: 8
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Wild Shaping PrCs are tricky, but would you mind taking a look at a Gestalt one if you can?
My PrC is calculating Wild Shape properly as a normal character. As a Gestalt, the levels don't seem to stack at all. (Link to my PrC) If it looks like a headache, please don't trouble yourself, as it's really just a display issue. |
#138 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
Without access to the skeleton files for Pathfinder I don't think I will ever get this to 100% work. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#139 |
Senior Member
Join Date: Feb 2010
Posts: 125
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A small bug report: when using background skills and gestalt, the character gets too many background skills (e.g. 6 for class/class/gestalt instead of 2). The adjustment to reduce background skills works fine, so it seems like adding a -4 to background skill ranks per gestalt entry would work to fix it.
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#140 |
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