Senior Member
Join Date: May 2013
Posts: 1,458
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I THINK I tried that? Can't swear to it, though. I'll give it (another?) shot later, just to be sure.
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#31 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Yes, but it will take some time. It looks like we'd need to make it by hand.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#32 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
I looked through and didn't see anything that looked like a checksum value, but in the xml tags, there are uuid parameters and signature parameters. Maybe those are somehow hashed to verify file integrity and validation? I'm only guessing. I don't actually know. Maybe it's just a fluke. |
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#33 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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Quote:
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
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#34 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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I didn't bother putting signature or uuids into any of the main topics at all, but I kept them in the structure definition which appears at the start of the file.
I have a feeling that I will have to find a way to put the uuids on the individual topics which would be generated from a unique Obsidian Portal URL in order to allow re-import of subsequent OB dump files. There is no general checksum that I can see in the XML export files. |
#35 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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Where did you get those signatures and uuids from in the first place?
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#36 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
I started with a new realm. I added in some new category definitions. I performed a structure-only export. I looked for only the structure definitions for my new categories. I stripped out all the other structure definitions. That left me with the "structure" part that I could use as a template for my import script. |
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#37 |
Senior Member
Join Date: May 2013
Location: Birmingham, UK
Posts: 459
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A thought came to me last night about uuids and signatures. Why not have a substitute for them them indicates to RW that a uuid or signature is needed?
Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day... RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter. |
#38 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
(There are rules in the RFC about UUID format about how you could do this, but it isn't simple to script inside XSLT.) |
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#39 |
Junior Member
Join Date: Feb 2010
Posts: 10
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Greetings - just downloaded RW and was looking to try out this approach to get material of OP.
I have the files in a directory. When I run the script as per the directions, I get a flash of code then ... nothing (it never asks for a the OP zip file). I am running Win10. Any thoughts? I did see there was a version out here (https://github.com/farling42/RealmWorksScripting) But it does not appear to read the second version (and I know little to nothing of scripting). Any help/ideas/updated files? |
#40 |
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