Junior Member
Join Date: Oct 2010
Posts: 6
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First I want to thank all those that put work into keeping the datafiles and system files going and updated, you allow AB to be a valuable resource.
Is there anyway to keep the 6th/7th edition roster construction method as a feature for further builds. The club I organize runs 8th edition rules, with the exception of a few tweaks, the biggest being we continue to use the 6th/7th edition roster contruction methods (i.e. 2000pt list = +2 rares, +4 special, 3+ core) rather than the % build method. Do not want to debate which is the better method, just that this is what we use and AB has been a great tool for a lot of our members. However the last build of the WFB8th system file removed the ability to set the roster rules to 6th/7th ed. I dont mind the lustrian etc being removed (though it was nice to have the ability to us AB to track vet points that we converted and used in long term camps.) The build rules were extremely useful to us. I understand we are only one club, but I would like to humbly request this feature be brought back into the fold. Thank you. |
#1 |
Senior Member
Volunteer Data File Author
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I'm not going to say yes or no at this point. The amount of work to get rid of it was enough - to put it all back doesn't bear thinking about right now!
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#2 |
Junior Member
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Is there anyway to allow just to list the Lore that you are taking without actually selecting the Spells. The only way I have to do it now is to edit the unit notes?
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#3 |
Senior Member
Volunteer Data File Author
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I'm interested - why would you want to?
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#4 |
Junior Member
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You need to declare your Lore before a tournament now, not just before each game. So tournament organizers are asking you to have the lore noted on your list submission, unlike 7th ed. Also I don't need all spells noted on a list that just takes up space, but its nice to have that option
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#5 |
Senior Member
Join Date: Jan 2011
Location: USA
Posts: 729
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I like that idea as well, Because I tend to use an army list over and over again and just (roll or draw) the spells (cards) as needed.
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#6 |
Junior Member
Join Date: Oct 2010
Posts: 6
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#7 |
Senior Member
Volunteer Data File Author
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Quote:
On a somewhat related note, I used to draw cards rather than roll, until I noticed you loose a valuable asset doing this - if you roll, there is the chance you can get a double. This allows you to choose a spell, something not possible when drawing cards. You are most welcome. |
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#8 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Great Idea! I was wondering the same thing myself as this was something I found really useful if it was enabled.
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#9 |
Senior Member
Volunteer Data File Author
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OK, added. I may improve it in the future, it's not the most elegant addition lol, but it's functional. Feedback would be nice on how to improve it.
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#10 |
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