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Jay_NOLA
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Join Date: Jun 2014
Posts: 169

Old February 10th, 2018, 08:11 AM
How do you set up and Advance to give a new language? I'm not talking about buying a Knowledge skill for the language and getting a dice in the language. The game setting I'm looking has an option that lets a player get and new language for an advance. So Max Languages would increases by 1. I've got no idea how this would be done.
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zarlor
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Location: Metairie, LA, USA
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Old February 10th, 2018, 09:39 AM
I'd set that up as the same other thing that costs an Advance, make it an non-unique Edge. I'm guessing this is also used with the optional Languages setting, though, rather than a Knowledge (Language), so you'd have to look at the code for that to see the specific thing you would need to add that +1 to.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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CapedCrusader
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Posts: 1,549

Old February 11th, 2018, 12:41 AM
Here's the Edge eval script you'll need.

Code:
      if (field[abilActive].value <> 0) then
        #resmax[resLang] += 1
        #resleft[resLang] += 1
        endif
This is what the Permanent Adjustment does. Oh, and Final/2000 for the timing is what it uses.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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Jay_NOLA
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Join Date: Jun 2014
Posts: 169

Old February 12th, 2018, 10:33 AM
Thanks.

One other question does anything need to be done so it can't be taken during character generation, but only afterwards?
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CapedCrusader
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Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old February 12th, 2018, 03:33 PM
Add a containerreq at Initialize/10000 with the following tag expression:

!hero#mode.creation

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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