Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Savage Worlds

Notices

Reply
 
Thread Tools Display Modes
tatteredking
Senior Member
 
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263

Old July 19th, 2011, 11:30 AM
Alrighty, so to compile things a bit...looks like the bulk of the people want

SW Deluxe
Supers Companion
Fantasy Companion
Pulp Toolkit

RoC (In Progress)
Deadlands (There is a Deadlands Reloaded User file up at this site. www.cheeseweasel.net. Also check out this thread)
Space 1899
Slipstream (I have heard rumors that someone is working on this)


Custom options for
- extra Edge
- override/ignore background edge restrictions

I agree with Crusader's thought on Languages. While it would be a lot easier just to select the languages you want, each of those languages would need to be entered in the editor...for each setting. If you are talking a modern, real-world setting, the list is MUCH longer than 10 languages (it's over 7000).
tatteredking is offline   #11 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old July 19th, 2011, 01:40 PM
It might be possible to take care of those last two already.

Extra Edge: You can add an extra Edge on the Personal tab with Permanent Adjustments.

Override Prerequisites: Open the Editor, and create a duplicate of the Edge you want to set up without prereqs. Remove the prereqs from the duplicate. Then bootstrap the original Edge to it, and open the Tags menu in the bootstrap item and add:
Group ID: thing
Tag ID: skipprereq
This will cause it to skip all prereqs. Then on the duplicate, click on Omit from Printout and the printed character sheet will only show the bootstrapped Edge. Voila!

The main reason I wrote it out this way was to show how to skip pre-requisites. Actually, once you've created the duplicate without the prereqs, you're done. Just choose that version.

Last edited by CapedCrusader; July 20th, 2011 at 09:50 AM.
CapedCrusader is offline   #12 Reply With Quote
tatteredking
Senior Member
 
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263

Old July 20th, 2011, 08:36 AM
strange coincidence....you posted this yesterday....I read it this morning...and needed it this afternoon
tatteredking is offline   #13 Reply With Quote
Praetor
Member
 
Join Date: Mar 2008
Location: Richmond, Va
Posts: 79

Old August 4th, 2011, 10:51 AM
Quote:
Originally Posted by CapedCrusader View Post
It might be possible to take care of those last two already.

Extra Edge: You can add an extra Edge on the Personal tab with Permanent Adjustments.
Rob one time mentioned adding an Adjustments tab to the Editor for adding such things as extra edges, extra hits/wounds, etc. Is this still in the works?

Alvin Leadbetter
www.rpden.net
Praetor is offline   #14 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old August 4th, 2011, 04:17 PM
I'll check on it...
CapedCrusader is offline   #15 Reply With Quote
tatteredking
Senior Member
 
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263

Old August 18th, 2011, 11:17 AM
Suggested Change/Enhancement.

Currently, Arcane Backgrounds are selected through the powers, to determine which powers are useable by which arcane backgrounds. The issue with this, is every time a new setting book comes out with a new arcane background, all the powers need to be copied, with only the new AB selected in them.

Suggestion, would be to change how this is done, where, through the Arcane Background, the applicable powers are selected. This would reduce the time needed to copy all the core powers into a user defined file for a new setting, just to add in a new Arcane Background.
tatteredking is offline   #16 Reply With Quote
tatteredking
Senior Member
 
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263

Old September 7th, 2011, 03:45 AM
Sundered Skies Companion has been added in. Unfortunately I had to integrate the files together. There are still some issues I am trying to work out. If anyone is interested in the files, I'm more than happy to share them.
tatteredking is offline   #17 Reply With Quote
Nestor
Junior Member
 
Join Date: Jun 2010
Posts: 10

Old December 5th, 2011, 06:43 PM
If it's not too late to add a request...

It would be very helpful to have the option of entering a custom Edge or Hindrance.

That way users could use HeroLab for new published settings with unique Traits without having to wait for someone to create a data file for them.
Nestor is offline   #18 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old December 6th, 2011, 06:45 PM
Have you seen the Editor? New Edges and Hindrances can be entered there.
CapedCrusader is offline   #19 Reply With Quote
MonsterMike
Junior Member
 
Join Date: Dec 2011
Location: Cadott, WI, USA
Posts: 5

Old December 8th, 2011, 09:13 AM
I was going to post some suggestions, but realized I may be way too late to this party if the coding is in its final stages. I'll wait for the new release, then comment with an eye toward future enhancements.

Are you planning on having Edges, Magic, and Weapons from the various setting books available in the core pack for SW, or will each setting be a separate add-on?
MonsterMike is offline   #20 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 08:03 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.