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Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Has anyone done any work on a 13th Age game system for HL?
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#1 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
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Guessing that's a 'No'
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#2 |
Junior Member
Join Date: Apr 2011
Posts: 3
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I wish.
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#3 |
Senior Member
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I'd be willing to help out if somebody else would like to take a stab at it.
I've been working on a Castles & Crusades ruleset for probably a year, and it's at a usable level. 13th Age is completely doable. Though, with how easy it really is to create characters by hand, may be overkill. Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#4 |
Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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Quote:
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#5 |
Senior Member
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The ball is rolling.
I'm repurposing my C&C Ruleset and making it for 13th Age. Right now it will display your Attributes, and let you set them anywhere from 3 to 18. It adds the Racial modifies and correctly computes the attribute modifier. (So, with that it's allowing you to choose a race, but not a class quite yet) - Baby steps - BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter Last edited by BoomerET; May 20th, 2014 at 08:36 PM. Reason: Misspelled steps |
#6 |
Junior Member
Join Date: Feb 2012
Posts: 8
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Thank you very very much!
I don't know anything about programming, but if I can help you in any way, I will! |
#7 |
Junior Member
Join Date: Nov 2015
Posts: 3
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Given that 13th Age is a d20 game at heart, would it make sense to use an existing ruleset, like the SRD 3.5, or even Pathfinder, as a starting point?
I was going to poke around with this and see what I could do, but at this point I can't even figure out how to get the authoring kit open ... so that doesn't bode well. |
#8 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Using an existing system wouldn't really work due to lack of access to component and structural files. You would have to counteract everything that those did in the new files and just wouldn't make sense.
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#9 |
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