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Firstly, I can't seem to figure how to input models into inventory--in the Mage Knight files at least. Of course, I could do it in the last version just by double clicking a model or card's name.
Secondly, I added Model Number to the inventory window, removed a few others, and it worked fine. Then when I went back to move Model Number to right after release, CV caused a page fault and I had to shut it down. This has never happened with CV before by the way. When I opened CV back up and went into MK, it said there was an error loading mageknightinv.cvz or something like that and when I went into inventory, everything was back to defaults. So I closed it down, went back into MK's inventory, and set them up again like above, but this time I forgot to hide the Format key. Everything worked fine. I went back in there and switched Format to hidden. Then CV caused a page fault again. So it closed, I opened it again, and Format was still there, but the earlier changes stayed. When I tried to hide Format again, I got another page fault and gave up. Please help. --Kyle Turner emperor799@earthlink.net "Let's face it, you can buy a bucket of hair at inflated prices on ebay." -- astral_drake [Non-text portions of this message have been removed] |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Yikes! Mage Knight is one of the 3 main game systems I use to test CV, so
this is quite surprising. I just went and tried doing the exact same things you outline below. CV worked like a charm. This is on a release build - NOT my development build. It sounds like something went screwy with either the installation of CV, the installation of the license, or the compilation of the MK files. Normally, the first two would seem unlikely. However, since you had problems with the downloads in the first place, it's not that unlikely. Try downloading CV another time, using the link below: http://www.wolflair.com/download/cv/cv11.exe After you download CV again, delete the license key file from the folder where you are installing CV. The file to delete is "cvkey.lic". Then delete the compiled MK files. Beneath the folder where CV is installed should be a folder named "data". Beneath THAT should be a folder named "mageknight". Within that folder, delete the files named "core.cvz" and "data.cvz". Do NOT delete ANY other files. Then try launching CV. It will come up in demo mode. Go to the License menu and select Install License. Enter your license number (it should still be there) and your email address. Then restart CV. Try loading the MK files again. CV should compile them this time. Then try mucking with the inventory again to see if the problem persists. If it does, let me know via direct email at rob@wolflair.com. I'll then work with you to try and figure out what the problem might be so that we can get it corrected. Thanks, Rob P.S. If things DO work this time, please let me know, too. That way I can breathe easier on this issue. :-) At 07:39 PM 3/4/2003 -0500, you wrote: >Firstly, I can't seem to figure how to input models into inventory--in the >Mage Knight files at least. Of course, I could do it in the last version >just by double clicking a model or card's name. > >Secondly, I added Model Number to the inventory window, removed a few >others, and it worked fine. Then when I went back to move Model Number to >right after release, CV caused a page fault and I had to shut it down. >This has never happened with CV before by the way. When I opened CV back >up and went into MK, it said there was an error loading mageknightinv.cvz >or something like that and when I went into inventory, everything was back >to defaults. > >So I closed it down, went back into MK's inventory, and set them up again >like above, but this time I forgot to hide the Format key. Everything >worked fine. I went back in there and switched Format to hidden. Then CV >caused a page fault again. So it closed, I opened it again, and Format was >still there, but the earlier changes stayed. When I tried to hide Format >again, I got another page fault and gave up. > >Please help. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com |
#2 |
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I was wondering if these problems might've occurred because I installed the new CV and CVA kit on top of the old ones, all into the default Cardvault folder. Could this have created errors?
--Kyle Turner emperor799@earthlink.net "Let's face it, you can buy a bucket of hair at inflated prices on ebay." -- astral_drake ----- Original Message ----- From: Rob Bowes To: cardvault@yahoogroups.com Sent: Tuesday, March 04, 2003 8:25 PM Subject: Re: [CardVault] more v 1.1 problems Yikes! Mage Knight is one of the 3 main game systems I use to test CV, so this is quite surprising. I just went and tried doing the exact same things you outline below. CV worked like a charm. This is on a release build - NOT my development build. It sounds like something went screwy with either the installation of CV, the installation of the license, or the compilation of the MK files. Normally, the first two would seem unlikely. However, since you had problems with the downloads in the first place, it's not that unlikely. Try downloading CV another time, using the link below: http://www.wolflair.com/download/cv/cv11.exe After you download CV again, delete the license key file from the folder where you are installing CV. The file to delete is "cvkey.lic". Then delete the compiled MK files. Beneath the folder where CV is installed should be a folder named "data". Beneath THAT should be a folder named "mageknight". Within that folder, delete the files named "core.cvz" and "data.cvz". Do NOT delete ANY other files. Then try launching CV. It will come up in demo mode. Go to the License menu and select Install License. Enter your license number (it should still be there) and your email address. Then restart CV. Try loading the MK files again. CV should compile them this time. Then try mucking with the inventory again to see if the problem persists. If it does, let me know via direct email at rob@wolflair.com. I'll then work with you to try and figure out what the problem might be so that we can get it corrected. Thanks, Rob P.S. If things DO work this time, please let me know, too. That way I can breathe easier on this issue. :-) At 07:39 PM 3/4/2003 -0500, you wrote: >Firstly, I can't seem to figure how to input models into inventory--in the >Mage Knight files at least. Of course, I could do it in the last version >just by double clicking a model or card's name. > >Secondly, I added Model Number to the inventory window, removed a few >others, and it worked fine. Then when I went back to move Model Number to >right after release, CV caused a page fault and I had to shut it down. >This has never happened with CV before by the way. When I opened CV back >up and went into MK, it said there was an error loading mageknightinv.cvz >or something like that and when I went into inventory, everything was back >to defaults. > >So I closed it down, went back into MK's inventory, and set them up again >like above, but this time I forgot to hide the Format key. Everything >worked fine. I went back in there and switched Format to hidden. Then CV >caused a page fault again. So it closed, I opened it again, and Format was >still there, but the earlier changes stayed. When I tried to hide Format >again, I got another page fault and gave up. > >Please help. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com To unsubscribe from this group, send an email to: cardvault-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ [Non-text portions of this message have been removed] |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Definitely not. I don't know anyone here or on the Beta team that installed
V1.1 into a separate location, except to test it out. The normal assumed behavior is that V1.1 is installed over any existing copy of the product. That's how it's always tested by default. Were you able to try the reloading steps I outlined? Did they solve the problem or not? -Rob At 09:18 PM 3/4/2003 -0500, you wrote: >I was wondering if these problems might've occurred because I installed >the new CV and CVA kit on top of the old ones, all into the default >Cardvault folder. Could this have created errors? --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com |
#4 |
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Not yet, still checking my email. I'll get back to you.
--Kyle Turner emperor799@earthlink.net "Let's face it, you can buy a bucket of hair at inflated prices on ebay." -- astral_drake ----- Original Message ----- From: Rob Bowes To: cardvault@yahoogroups.com Sent: Tuesday, March 04, 2003 9:24 PM Subject: Re: [CardVault] more v 1.1 problems Definitely not. I don't know anyone here or on the Beta team that installed V1.1 into a separate location, except to test it out. The normal assumed behavior is that V1.1 is installed over any existing copy of the product. That's how it's always tested by default. Were you able to try the reloading steps I outlined? Did they solve the problem or not? -Rob At 09:18 PM 3/4/2003 -0500, you wrote: >I was wondering if these problems might've occurred because I installed >the new CV and CVA kit on top of the old ones, all into the default >Cardvault folder. Could this have created errors? --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com To unsubscribe from this group, send an email to: cardvault-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ [Non-text portions of this message have been removed] |
#5 |
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Okay....I clicked on the link below to DL CV again. It opened a browser window that was blank at first, then after a bit, the QuickTime "Q" logo popped up in the center. All the while a loading bar was going across at the bottom, btw. When the loading bar completed, and it said "Done" in the left hand corner like when it finishes loading a webpage or what have you, anyway, then the Q logo turned into a logo that looks like a broken film cell with the Q in it. I'm willing to concede that it's my problem, but I still need to know how to fix it, and I've never run into any of these problems before; the CV problems OR the DL problems.
--Kyle Turner emperor799@earthlink.net "Let's face it, you can buy a bucket of hair at inflated prices on ebay." -- astral_drake ----- Original Message ----- From: Rob Bowes To: cardvault@yahoogroups.com Sent: Tuesday, March 04, 2003 8:25 PM Subject: Re: [CardVault] more v 1.1 problems Yikes! Mage Knight is one of the 3 main game systems I use to test CV, so this is quite surprising. I just went and tried doing the exact same things you outline below. CV worked like a charm. This is on a release build - NOT my development build. It sounds like something went screwy with either the installation of CV, the installation of the license, or the compilation of the MK files. Normally, the first two would seem unlikely. However, since you had problems with the downloads in the first place, it's not that unlikely. Try downloading CV another time, using the link below: http://www.wolflair.com/download/cv/cv11.exe After you download CV again, delete the license key file from the folder where you are installing CV. The file to delete is "cvkey.lic". Then delete the compiled MK files. Beneath the folder where CV is installed should be a folder named "data". Beneath THAT should be a folder named "mageknight". Within that folder, delete the files named "core.cvz" and "data.cvz". Do NOT delete ANY other files. Then try launching CV. It will come up in demo mode. Go to the License menu and select Install License. Enter your license number (it should still be there) and your email address. Then restart CV. Try loading the MK files again. CV should compile them this time. Then try mucking with the inventory again to see if the problem persists. If it does, let me know via direct email at rob@wolflair.com. I'll then work with you to try and figure out what the problem might be so that we can get it corrected. Thanks, Rob P.S. If things DO work this time, please let me know, too. That way I can breathe easier on this issue. :-) At 07:39 PM 3/4/2003 -0500, you wrote: >Firstly, I can't seem to figure how to input models into inventory--in the >Mage Knight files at least. Of course, I could do it in the last version >just by double clicking a model or card's name. > >Secondly, I added Model Number to the inventory window, removed a few >others, and it worked fine. Then when I went back to move Model Number to >right after release, CV caused a page fault and I had to shut it down. >This has never happened with CV before by the way. When I opened CV back >up and went into MK, it said there was an error loading mageknightinv.cvz >or something like that and when I went into inventory, everything was back >to defaults. > >So I closed it down, went back into MK's inventory, and set them up again >like above, but this time I forgot to hide the Format key. Everything >worked fine. I went back in there and switched Format to hidden. Then CV >caused a page fault again. So it closed, I opened it again, and Format was >still there, but the earlier changes stayed. When I tried to hide Format >again, I got another page fault and gave up. > >Please help. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com To unsubscribe from this group, send an email to: cardvault-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ [Non-text portions of this message have been removed] |
#6 |
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Sound like QuickTime is somehow configured to try to run the file from its
location, instead of saving the file to disk. Try right-clicking ont eh link and choosing "Save Target As." -Ed (who probably shouldn;t stick his nose in techserv questions, but knows that Rob is eating dinner right now) > http://www.wolflair.com/download/cv/cv11.exe |
#7 |
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Okay, that downloaded it at least.
--Kyle Turner emperor799@earthlink.net "Let's face it, you can buy a bucket of hair at inflated prices on ebay." -- astral_drake ----- Original Message ----- From: Edward Bolme To: cardvault@yahoogroups.com Sent: Tuesday, March 04, 2003 10:00 PM Subject: Re: [CardVault] more v 1.1 problems Sound like QuickTime is somehow configured to try to run the file from its location, instead of saving the file to disk. Try right-clicking ont eh link and choosing "Save Target As." -Ed (who probably shouldn;t stick his nose in techserv questions, but knows that Rob is eating dinner right now) > http://www.wolflair.com/download/cv/cv11.exe To unsubscribe from this group, send an email to: cardvault-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ [Non-text portions of this message have been removed] |
#8 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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What programs have you installed recently? It sounds like you installed
something that decided it knew best and took control over things that it should not be handling. Or, you installed something that is buggy and is introducing problems into your computer's operation. -Rob At 10:11 PM 3/4/2003 -0500, you wrote: >Okay, that downloaded it at least. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com |
#9 |
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I can't think of anything. Other than a game, oh and shockmachine. But that was a few weeks back. I never really like QuickTime anyway, and I never use it, so I'll start by uninstalling it.
--Kyle Turner emperor799@earthlink.net "Let's face it, you can buy a bucket of hair at inflated prices on ebay." -- astral_drake ----- Original Message ----- From: Rob Bowes To: cardvault@yahoogroups.com Sent: Tuesday, March 04, 2003 10:29 PM Subject: Re: [CardVault] more v 1.1 problems What programs have you installed recently? It sounds like you installed something that decided it knew best and took control over things that it should not be handling. Or, you installed something that is buggy and is introducing problems into your computer's operation. -Rob At 10:11 PM 3/4/2003 -0500, you wrote: >Okay, that downloaded it at least. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (559) 658-6995 Lone Wolf Development www.wolflair.com To unsubscribe from this group, send an email to: cardvault-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor ---------------------~--> Rent DVDs Online-No late fees! Try Netflix for FREE! http://us.click.yahoo.com/bbvVKB/oEZ...VHAA/WuQolB/TM ---------------------------------------------------------------------~-> |
#10 |
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