Member
Join Date: Jan 2009
Posts: 95
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now that you guys are back from the cons any ETA on the Bestiary?
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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I'm the one holding up the Bestiary. I'm still working on it, and there are still a few weeks of work left on it.
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#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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One of the primary issues is that we have to get every special ability for every monster coded correctly and tested, with all the appropriate adjustments being made. There are a huge number of abilities and we underestimated the volume, so that's proving to be much more time-consuming than we first expected. There were a few other surprises as well, but those have been resolved, so it appears to be just a matter of slogging through the remaining creatures at this point.
The good news is that you'll be able to construct your own monsters from all the assorted abilities quite easily. You'll also be able to use all these abilities as examples for how to readily create your own custom abilities. This project is Mathias' #1 priority, so it will be out as quickly as it can be finished. |
#3 |
Senior Member
Join Date: Jul 2006
Posts: 380
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Sounds good the more you keep talking bout all the work i understand the charging for it
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#4 |
Member
Join Date: Jan 2009
Posts: 95
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Quote:
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#5 |
Junior Member
Join Date: Feb 2010
Posts: 28
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Man, I am salivating for this....
Will the 13 monsters from the Bonus Bestiary be included? |
#6 |
Senior Member
Join Date: Jul 2006
Posts: 380
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So with all this work what is the cost looking like?
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#7 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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#8 |
Senior Member
Join Date: Jul 2006
Posts: 380
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I see you added some of this already to the base with all the different types on the races are getting lets hope that means you are getting close to being done with the Bestiary
Last edited by Virtue; April 12th, 2010 at 07:39 AM. |
#9 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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We're hoping the same thing. :-)
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#10 |
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