|
Member
Join Date: Nov 2011
Posts: 76
|
Gave it awhile to get updated.
Checking to see if the reveal to 1 or more char, not whole party, is in yet? Our games get a bit deep and knowing who knows what or at least what they think they know would help keep things straight. Thanks Lee |
#1 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,515
|
Nope. The big project is still the Player version.
Last edited by Parody; September 20th, 2014 at 12:30 AM. |
#2 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
|
Not likely to occur soon either.
Multiple hurtles to over come ( multiple user sync being just one major one) I would expect seeing importing/ exporting data, print functions , & custom calendars to be next likely candidates (no particular order) since some ground work / beta testing has already been done |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
Quote:
I would say that the overall amount of work involved for adding individual player reveal is comparable to some of the tasks you listed above. The question then becomes which features are in higher demand by users, as that will be a significant component in our prioritization of tasks after Player Edition finally goes out. I'm not sure if there's a thread for this in the Feature Request forum, but there definitely should be, as the votes there will be important to that prioritization. |
|
#4 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
|
Quote:
Quote:
"Live" would be a bonus (been hoping for that in hero lab for years), its not a deal breaker for me either. As others have posted .. I utilize RW as a management tool, not a VTT. Quote:
So per Rob's Request, Here is my attempt. http://forums.wolflair.com/showthread.php?t=50809 Last edited by Dark Lord Galen; September 23rd, 2014 at 06:10 AM. Reason: added link to new thread |
|||
#5 |
Member
Join Date: Aug 2013
Posts: 41
|
Well, I'd like to +1 individual player reveal. Not just for secrets, either - I want to be able to show players background information particular to their origins and skills.
|
#6 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
|
|
#7 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
One of the things we ended up having to do for Player Edition over recent past weeks was implement a chunk of the logic involved in individual player reveal on the server. So more of the groundwork is now in place than before. However, all of that logic has been implemented exclusively on the server where it's needed. Support individual player reveal is still a sizable task, but it's on the same general level as custom calendars, printing, and default font size control for snippets. Consequently, you'll find it on the upcoming survey as an option that users can vote for.
|
#8 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
|
Good info thanks for detail Rob
|
#9 |
Senior Member
Join Date: Oct 2005
Posts: 222
|
Are you still looking at doing per-character reveal (for instances where one player has two characters), or only per-player reveal?
|
#10 |
Thread Tools | |
Display Modes | |
|
|