Junior Member
Join Date: Jun 2010
Posts: 12
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Has anyone created the Divine Guardian template from Green Ronin's Advanced Bestiary?
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#81 |
Senior Member
Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
Posts: 1,265
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Not that I know of but I'll have a go if you want! Now that I've got the PFRPg core data sets. However I'm working on some other stuff for D20 so I don't have a lot of time.
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#82 |
Junior Member
Join Date: Jun 2010
Posts: 12
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I appreciate your offer. I was hoping someone had already had one. I am going to try to work through it. If I do, I'll let you know.
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#83 |
Member
Join Date: Apr 2010
Posts: 86
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Anyone have the sets for Legacy of Fire?
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#84 |
Junior Member
Join Date: Jun 2010
Posts: 12
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Has anyone created sets for Council of Theives or more specifically the Negative Energy-Charged Creature template from the Advanced Bestiary?
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#85 |
Junior Member
Join Date: Dec 2010
Posts: 27
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A shiny gold dabloon to the first man to spot the white whale (Artificer and/or Blademaster classes).
Anyone interested in doing these or helping a nub? |
#86 |
Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
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The experience pool for item creation part of the Artificer can't be done, since XP can't be changed in scripts (ran into this making the "Reducing Level Adjustment" adjustment.)
What else does the artificer do? Just spells ("infusions") right? Probably wouldn't be hard to make. |
#87 |
Junior Member
Join Date: Dec 2010
Posts: 27
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Quote:
Basically I would just want the class skills, class abilities and flavor texts for the class. I don't know HOW to actually code those into HL. EDIT: Ya, I double checked.. Exp spending was for d20 (3.5) I'm not overly concerned with keeping track of Weird Science / Item Creation stuff in the sense of keeping track of them in Hl. That would require a dedication to coding I am not prepared for. I'm happy enough to have a trusty Excel sheet listing off what crazy crap i decide to make. Last edited by LetoIgnarus; December 3rd, 2010 at 09:18 AM. |
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#88 |
Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
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#89 |
Junior Member
Join Date: Jun 2010
Posts: 12
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I have been working on the Negative-Energy Charged template and I am having trouble with one of the abilities. The template multiples all natural modes of movement by 2. How do I accomplish this for any given creature that the template is applied to?
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#90 |
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