Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
Pooji Dung
Junior Member
 
Join Date: Jul 2012
Posts: 11

Old April 16th, 2019, 07:27 AM
I want to add class levels to some monster races. I am converting old 1e modules to Pathfinder 1 and I want to make a sahuagin with 7 levels of fighter.

I was able to add 1 level of Warrior to a sahuagin and retain the monster hit dice. But if I add class levels, the monster hit dice disappear.

Is there a way to do this in Hero Lab?

LA CONDESA (Alarmed): Pooji Dung?
MADELEINE: I see the name is familiar.
Pooji Dung is offline   #1 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old April 16th, 2019, 07:40 AM
I don't understand how that could happen. Warrior is a class, same as fighter, so why would it act differently than any other class?


There are at least two Sahuagin races available to select from in the Background tab. Please be precise about what the name is, so that we can try to reproduce this, and make sure that the same version of Sahuagin is being used in both the case where you're adding warrior levels and where you've adding fighter levels.
Mathias is offline   #2 Reply With Quote
Pooji Dung
Junior Member
 
Join Date: Jul 2012
Posts: 11

Old April 16th, 2019, 08:03 AM
Quote:
Originally Posted by Mathias View Post
I don't understand how that could happen. Warrior is a class, same as fighter, so why would it act differently than any other class?
I don’t know if HL treats NPC classes (like Warrior) differently from core/base classes (like Fighter).

Quote:
Originally Posted by Mathias View Post
There are at least two Sahuagin races available to select from in the Background tab. Please be precise about what the name is, so that we can try to reproduce this, and make sure that the same version of Sahuagin is being used in both the case where you're adding warrior levels and where you've adding fighter levels.
I will double check which sahuagin I am using when I get home. The stat blocks do show “Advanced Races Compendium 240” for the ones losing the monster hit dice but Pathfinder RPG Bestiary 239” for those retaining monster hit dice. Not sure how I missed that!

LA CONDESA (Alarmed): Pooji Dung?
MADELEINE: I see the name is familiar.
Pooji Dung is offline   #3 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old April 16th, 2019, 08:59 AM
The one from the ARC is a 0 hit die race, designed to be on par with other PC races. The one from the bestiary is the standard Sahuagin, with racial hit dice. So whether you've added warrior or fighter, the bestiary sahuagin will always have racial hit dice, and the ARC one will never have them.
Mathias is offline   #4 Reply With Quote
Pooji Dung
Junior Member
 
Join Date: Jul 2012
Posts: 11

Old April 16th, 2019, 10:28 AM
Thanks

LA CONDESA (Alarmed): Pooji Dung?
MADELEINE: I see the name is familiar.
Pooji Dung is offline   #5 Reply With Quote
Ualaa
Senior Member
 
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813

Old April 16th, 2019, 07:33 PM
By default, any 1 HD monster (including humans and elves) has their racial hit dice replaced with their first class level, once they take class levels.

If the monster type has more than one racial hit dice, then class levels are tacked onto that instead of replacing the one hit die with the first level in Fighter (or whatever class).
Ualaa is offline   #6 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 09:46 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.