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Join Date: Jan 2007
Location: NW Arkansas
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Old November 26th, 2017, 12:19 PM

Is there a preferred script for this type of Attribute modification? the part I'm not getting is the past d12 bit...

Originally Posted by Bionic Strength Augmentation
Fully bionic arms and legs, reinforced artificial musculature, and other techniques raise the cyborg’s Strength. Each step past d12 adds a +1.
I know I can do the #traitbonus[attrStr] += 1 for the die step, but I'm at a loss for after that...
TCArknight is offline   #1 Reply With Quote
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Old November 26th, 2017, 04:40 PM
You shouldn't have to do anything after that. The Savage Worlds ruleset should handle anything beyond d12 as adding +1 for each step.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first)
zarlor is offline   #2 Reply With Quote

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