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Exitilus
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Join Date: Aug 2010
Posts: 90

Old August 25th, 2010, 04:21 PM
Few other things. A 12 Level Summoner, his Eildion should only have 5 Natural Attacks. System is showing 6. Also when the Summoner gets the "Large" Evolution it increases the cost of the Str / Con Evolutions (pg 64)
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Exitilus
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Join Date: Aug 2010
Posts: 90

Old August 26th, 2010, 10:01 AM
I created a +1 Darkwood Heavy Shield. on the character sheet the Max Dex and Armor Check Penalty don't display. Just says "Max Dex: -, Armor Check: -"
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Silveras
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Join Date: Aug 2010
Posts: 1,528

Old August 26th, 2010, 06:46 PM
Hi,

First, thanks, I am very much impressed and enjoying HeroLab.

I noticed what might be a 3.5 -> Pathfinder issue.

Pathfinder changes how Ability Damage is handled. In 3.5, the score was reduced temporarily. In Pathfinder, a penalty of -1 per 2 points of Ability Damage is applied to specific checks based on each Ability, but the score is not reduced (page 555 in the Core Rulebook for reference).

The issue I am seeing is that I do not see any way to apply Ability damage except by actually applying a temporary adjustment to the Ability score, which reduces it for all purposes. The is especially problematic as reducing Strength can cause Encumbrance issues (reduced carrying capacity), or other secondary effects beyond what the Pathfinder rules specify.

Thanks again!
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elfshadow
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Join Date: Aug 2010
Posts: 6

Old August 27th, 2010, 06:42 AM
The obsessive racial trait for gnomes is not adding the +2 bonus for the profession skill. It does work for craft as expected.

To reproduce. Create a gnome character (using sorcerer for my tests). Advance to level 1, add profession (herbalist) skill. On background tab select profession(herbalist) from the drop down. Check the skill tab and the +2 bonus is not applied.
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elfshadow
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Join Date: Aug 2010
Posts: 6

Old August 27th, 2010, 07:11 AM
When adding gear, the price of the gear is not set correctly for the first item returned in a search. It is set to 0. If your search returned multiple results you can click a later result and then go back to the first one and the price then appears correctly. When using a search that returns only one result though I could not find a way to get the price to appear correctly.

Example:

*Go to the Gear tab.
*Click 'Click to add new gear of size'
*type in glass for search string.
*notice 'Bottle, wine, glass' is first result returned. In the pay section the amount is 0.
*click hourglass, pay amount updates to 25 gold which is correct.
*click back on bottle, wine, glass and the pay is updated to 2 gold which is correct.
*Now close the gear selection without adding anything.
*Click 'Click to add new gear of size'
*search for hourglass
*notice one result returned, 'hourglass' In the pay section the amount is 0.
*with only one result returned I can't seem to get the price to go to 25 as it should.

Looks like an on-click event does not fire for the first item returned in a search possibly.
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Mathias
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Join Date: May 2005
Posts: 13,213

Old August 27th, 2010, 07:39 AM
Quote:
Originally Posted by Dragnmoon View Post
Just noticed When I bought 20 Vials it added 1 pound per vile, Vials fall under no weight, or no weight worth mentioning.
Fixed in the next update, thanks for the report.
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Mathias
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Posts: 13,213

Old August 27th, 2010, 07:40 AM
Quote:
Originally Posted by bam4k View Post
The Breadth of Experience feat is giving me a prerequisite error even though the character is a Gnome over 100 years old. It seems to work just fine for dwarf and elf characters.
Fixed in the next update, thanks for the report.
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Mathias
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Join Date: May 2005
Posts: 13,213

Old August 27th, 2010, 07:50 AM
Quote:
Originally Posted by Mowgli View Post
In making a Pathfinder Society character I noticed that (at least some of) the traits from the Adventure Paths aren't marked as off-limits.

PFS doesn't allow campaign specific traits (Ekujae Reflexes is the one I was looking at).
This is the text from page 30 of the Guide to Pathfinder Society Organized Play, for the Legacy of Fire player's guide:

Quote:

Traits
: all traits on pages 7–9 are allowed except Duskwalker
Agent (Notes: Uwaga Highlander applies only to the Stealth skill and Eyes
and Ears of the City applies only to the Perception skill; no campaign
traits are allowed.)
Please remember that "Campaign Trait" is a category of traits, like "Religion" or "Racial" - it does not refer to every trait published in an adventure path issue, only those specifically listed as campaign traits.

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Mathias
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Posts: 13,213

Old August 27th, 2010, 07:54 AM
Quote:
Originally Posted by Valdras View Post
With Arcane sorcerer its not letting me select a knowledge skill.

Also I cannot find a way to add an arcane bonded item
The first one was fixed in 4.2, so make sure your copy is up-to-date. You'll find the selector in the "Special Abilities" button on the Sorcerer tab. Remember that for things like this or Skill Focus or the Gnome's Obsessive ability, you need to add knowledge, profession, craft, etc. skills to your character on the skills tab before they can be selected to have something added to them.

There's not currently an option to designate which item is your bonded object - the effects are just so variable, depending on the exact item selected.
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Mathias
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Posts: 13,213

Old August 27th, 2010, 07:56 AM
Quote:
Originally Posted by Haligon View Post
I only just noticed this. Specialist Wizards are supposed to have all 0-level spells in their spellbook except those in their prohibited schools. Currently, all 0-level spells are added, and there is no way that I've found to remove them.
Previously reported. I'm afraid I still am not able to figure out a way to fix this. There are some limitations in the way HL adds categories of items.
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