Junior Member
Join Date: Sep 2014
Posts: 13
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This is probably simple as hell but how do I make my monk's unarmed attack show up as an option under the weapon automatic bonus progression.
I've been clicking away and have yet to figure it out. Same goes for animal companion natural attacks (assuming it applies (will have to check)). Thanks in advance. |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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I am pretty sure the attunements only apply to weapons, which means only monks would be able to select unarmed strike (since their unarmed strike counts as a manufactured weapon). I'm also very confident that the ABP system doesn't grant seperate bonuses to animal companions, since they are class features rather than characters of their own.
Please report the monk unarmed strike thing as a bug. |
#2 |
Senior Member
Join Date: Dec 2013
Posts: 106
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Has there been any movement on this issue? As of last night, the ability to select Unarmed Strike for the Weapon Attunement on ABP is still not a valid option.
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#3 |
Member
Join Date: Sep 2010
Location: BE-Namur
Posts: 57
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and what about the kineticist blast ?
you can weapon focus it, so you should be able to pick it as chosen weapon ? |
#4 |
Junior Member
Join Date: Nov 2015
Posts: 9
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So I asked about this in a different thread, but how do you get the bonus progression to apply to weapons and armor? I may be missing something completely obvious, but I can't seem to get it to apply the bonus(es).
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#5 |
Member
Join Date: Sep 2010
Location: BE-Namur
Posts: 57
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verify that the option is checked (when in the hero, press ctrl-K) the "automatic progression" checkbox is under unchained.
then you have a tab to assign the different bonus. 1- you have to reach the right level to assign the bonus 2- you have to have the weapon/armor already defined in your equipment before assigning those bonus. |
#6 |
Junior Member
Join Date: Nov 2015
Posts: 9
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Thank you. I hadn't looked down at the bottom of the Bonus Progression Tab to see where I could add the attunments. I knew it was something simple.
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#7 |
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