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Joe
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Lone Wolf Staff
 
Join Date: Apr 2013
Posts: 688

Old February 4th, 2020, 06:27 PM
Client Changes and Improvements
  • Modifies the previously mysterious "view swap" button in the upper right of the side panel. The button now has a small dropdown arrow. When clicked, a dropdown menu displays its purpose (to swap the side panel view into the main panel, and the main panel view into the side panel) as well as a button to perform the swap.
  • Adds a new "Effects" tab (with the flame icon) to expanded character rows on stage. This tab is available to whoever controls the character (individual player or GM). From here you can quickly toggle conditions (e.g. stunned), combat modifers (e.g. flanking), and other buffs and debuffs on the character. There is also a link to the full Effects tab for the character, allowing you to customize which effects are available on the character for quick access later.

Client Bug Fixes
  • The expand/collapse state of character rows on stage is now remembered when characters act in tactical mode, as well as when the stage is returned to after viewing something else in the same campaign
  • Fixes an issue where expanded stage character rows would display an empty tab intended to hold "overflow" information that couldn't fit on the main row if the screen were narrow. This tab is now hidden if there's no overflow information to display.
  • Fixes the Link Cast Member to Script window list not being sorted, and including retired cast members
  • Fixes spacing issues in several Campaign-related dialog windows (e.g. Link Cast to Script)
  • SR6 - Fixed the stage character row Attacks tab not displaying a message when there were no attacks available for the character. It now displays "No attacks available" like the other games.

Game Mechanics Changes and Fixes
  • SF - Added an "Allow access to a restricted option" adjustment that can select something not normally allowed in Starfinder Society, and make it allowed for that character. When using this to select a race, note that there will often be two selections with the name of that race - very often, this will be the race and the racial language, so in those cases, you may want to add two copies of this adjustment, and use one to select each.

Last edited by Joe; February 5th, 2020 at 09:33 AM.
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dacoobob
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Join Date: Sep 2018
Posts: 305

Old February 6th, 2020, 08:52 AM
Quote:
Adds a new "Effects" tab (with the flame icon) to expanded character rows on stage. This tab is available to whoever controls the character (individual player or GM). From here you can quickly toggle conditions (e.g. stunned), combat modifers (e.g. flanking), and other buffs and debuffs on the character. There is also a link to the full Effects tab for the character, allowing you to customize which effects are available on the character for quick access later.
love it!
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