Senior Member
Join Date: Oct 2010
Location: Cincinnati, OH
Posts: 328
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I want to make an artifact sword that can as a swift action change it's enchantment between one of the burst powers. Is this doable? Meaning can I create a user just select the energy type it currently has and only have the weapon display that enhancement at any given time?
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#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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You can pretty easily delete and re-add the item power for those bursts, or you could bootstrap a helper ability.
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#2 |
Senior Member
Join Date: Oct 2010
Location: Cincinnati, OH
Posts: 328
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Is it possible to utilize user selection boxes on Magic weapons or Weapon powers?
It is an artifact so I can't just change the power in the character builder. Code:
~ generate the expression saying what energy types we're able to search for var candidstr as string ~ Add energy types. candidstr = "component.SelectHelp & Selection.Energy & (BloodEner.Cold|BloodEner.Elec|BloodEner.Fire|BloodEner.Acid)" ~ Now we've built it, plug it in. field[usrCandid1].text = candidstr Last edited by Pezmerga; March 28th, 2013 at 07:13 AM. |
#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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It looks like that isn't possible, probably due to limited space.
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#4 |
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