• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Strands of Fate Question

FifthWanderer

Well-known member
Okay, I'm pondering the possibility of a Strands of Fate dataset, and I have some questions.

1) Strands of Fate has two different types of Aspects. I want to be able to manage these both in the same viewer at editing time, and have them appear in the same table at output time. Is it better to have two types of aspects, both implementing the same component, or would it be better to have one component, and specialize its behavior?

2) Since SoF uses similar rules to create & manage characters, vehicles, and organizations, would it be feasible to use the same code for all three?

2b) My thinking on question #2 is that I'd have the user select the 'character' type he wants to create, and then have the 'type' object bootstrap the appropriate Abilities onto the character. Is it easier to have subtypes of advantages for each type of character, or can I use a filter to, say, show vehicle advantages only to vehicles?

Sorry if this sounds disorganized. Right now I'm still brainstorming on the project, and it's kind of scattered in my head.
 
Last edited:
Is this a new game system using the authoring kit, or a variation of an existing game, using the editor? Which game, if that's the case?

What's an aspect? What behaviors does it need to have? How do the two variants differ from each other?

#2 depends a lot on the details. In a broad sense, yes. You'll want to make a list of what characteristics each has in common with the others and what characteristics differ before you get started, so that you have an idea of what separations you'll need to make.
 
This would be a new game system, using the Authoring Kit. It's a version of the Fate system. (Brave, foolish soul that I am, starting a game sytem from scratch.)

Under the Fate system, Aspects are short phrases that describe your character. Strands of Fate specializes these further, adding in Specialty aspects that are linked to your Abilities(numeric stats). So a standard aspect would have one field, containing its text. Specialty aspects add another field, that of the Ability it's tied to.

Edit: I should probably add a link to the Strands of Fate publisher's page: http://voidstar.squarespace.com/
 
Last edited:
Bumpity!

Just bumping this to see if anyone was looking at Strands now that Spirit of the Century and FATE in general has official Hero Lab support.
 
Back
Top