Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Not a big deal, but I want to try and edit the livename for a custom magic item.
First is the Ap (Armor Piercing) - I want it to appear from Ap to AP. Second switch the order of the user chosen (the firearm) and the Ammo (the base weapon chosen when creating the custom magic item). Final 10000 field[sbName].text = uppercase("AP, ") & field[usrChosen1].chosen.field[shortname].text field[livename].text = uppercase("AP, ") & field[usrChosen1].chosen.field[shortname].text I know it's kind of nit-picking, but thank you. Last edited by Frodie; October 25th, 2017 at 05:01 AM. |
#1 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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I also tried, but no luck switching the weapon and the ammo name
field[sbName].text = "AP, " & container.parent.field[livename].text & field[usrChosen1].chosen.field[shortname].text field[livename].text = "AP, " & container.parent.field[livename].text & field[usrChosen1].chosen.field[shortname].text |
#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Quote:
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#3 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Well it does seem like a timing issue. Render 999999 is too late and Render 10000 is all kinds of crazy, lol. Any ideas on the timing? and Thank you!
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#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Custom magic weapons build their livename and sbName at Render 110000, so shortly after that perhaps?
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#5 |
Senior Member
Join Date: May 2007
Location: Durham, NC
Posts: 1,747
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Thank you!
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#6 |
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