Member
Join Date: Aug 2014
Posts: 44
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The title say it all!
Is it possible to do that? Thank you |
#1 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Save the portfolio to your game system data folder, you might need to go Develop -> Reset Encounter Builder after that, but I'm not sure.
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#2 |
Member
Join Date: Aug 2014
Posts: 44
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Just realized that if my NPC has an animal companion, I can`t add it into encounter builder. Is it normal?
Thx |
#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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You can't add an animal companion seperate from its master, but when you import the master through the encounter builder the animal companion should come with.
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Aaron,
Shouldn't animal companions have their own statistics as monsters? I thought the animal statblocks were considered monsters that could be used by a GM in addition to being companion species. RavenX Pronouns: She/Her Please do not PM me to inquire about datafiles I coded "for personal use" such as Exalted, World of Darkness, AD&D, or Warhammer 40K Roleplaying. I appreciate your interest, but I do not own the Intellectual Property rights to these game systems. Nor do I have permission from any of the Publishers to distribute the data files. As such, I cannot distribute the work I have done with community on these files. They are "for personal use" only. Thank you. I am far too busy these days to answer emails. If you message me here there is no guarantee I will get back to you at all. |
#5 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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The statistics for a "normal" animal are different from those of an animal companion of the same race, often markedly so. If you only want to use the animal companion, import it's master and then ignore him.
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#6 |
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