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MSMurphy
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Join Date: Sep 2011
Posts: 7

Old August 18th, 2012, 07:49 AM
Lifestyle quality 'Well Made'; Runner's Companion pg 162-Positive quality should be +1, Hero Labs has it as +2
MSMurphy is offline   #71
Jareth Valar
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Join Date: Aug 2009
Posts: 38

Old August 19th, 2012, 05:42 PM
OK, maybe I missed where it's mentioned somewhere, but when I reduce the attributes to the base 1, all the races end up being free. Should be =to BP.

If it mentioned somewhere, I didn't see it and sorry to re-mention.
Jareth Valar is offline   #72
Mad Hamish
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Join Date: Jun 2011
Location: Tasmania
Posts: 82

Old August 20th, 2012, 07:34 PM
Quote:
Originally Posted by Jareth Valar View Post
OK, maybe I missed where it's mentioned somewhere, but when I reduce the attributes to the base 1, all the races end up being free. Should be =to BP.

If it mentioned somewhere, I didn't see it and sorry to re-mention.
If that's in karmagen it's been reported before, if it's in BP then I suspect you'll need to give more explanation because I can't reproduce it.
Mad Hamish is offline   #73
Jareth Valar
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Join Date: Aug 2009
Posts: 38

Old August 21st, 2012, 03:12 AM
KarmaGen.

Did a search for it before I posted, but...I must have glitched my roll.

Thanks
Jareth Valar is offline   #74
Mara
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Join Date: May 2012
Posts: 28

Old August 21st, 2012, 01:34 PM
On a Cybertorso, I give the torso "Enhanced armor +2" This does not show up
in the armor tab, nor does it effect my soak value in any way. I went and
added 1 point of armour to all other limbs, and still no effect.
Mara is offline   #75
dracon
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Join Date: Jan 2011
Posts: 3

Old August 23rd, 2012, 06:53 PM
I made a cyberzombie and had a validation error even though by the book it was legal.
Magic: This value exceeds it's maximum.

Cyberzombies have a magic score of 1 but the program makes it zero because normal characters magic is reduced by cyberware. Dual Nature, Augmentation p157

Another thing with the same character was the hardened armor. It is giving the armor but not calculating it. In armor calculations it shows Immunity to normal weapons (+0) but it should be a positive number twice the negative essence. In this case I had a -2 essence. Unnatural Vigor, Augmentation p158.

The Ability maximum increases from the negative essence are being figured correctly.
dracon is offline   #76
Mad Hamish
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Join Date: Jun 2011
Location: Tasmania
Posts: 82

Old August 26th, 2012, 08:03 PM
If I add Sasobonsam to my elf then on my laptop (screen resolution 1366 x 768) I don't get the Ranged Defense or Melee Defense entries showing at the top of the screen in Creation Mode and the Advancement Mode still misses Melee Defense.
If the dashboard is turned off it does have enough room to show.
Mad Hamish is offline   #77
Death_Jester
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Join Date: Jul 2008
Posts: 14

Old August 27th, 2012, 03:21 AM
First off, love all the HL datafiles and the program in general. Thanks a ton for all the work you guys do!

The following all appear to be gear related bugs/missing bits:

M-41A1 Carbine with powered slide mount
- Missing Powered Slide Mount in modifications subsection. Option still available to buy.

Ogre Hammer SWS
- Missing Weapon Commlink
-
Missing modification options from assault cannons:
- Barrel Extension
- Barrel Reduction
- Electronic Firing
- Fire Selection Change (All)
- Gecko Grip
- Heavy Barrel
- High Velocity
- Pilot Upgrade
- Propulsion System (may be due to Pilot)
- Underbarrel Weapon

Missing Accessories from all weapons:
- Underbarrel Flamethrower

Missing Modification options from all weapons:
- Underbarrel weapon
- Pilot Upgrade
- Propulsion System (may be due to Pilot)


If some of these options are - in fact - available, then how to enable them isn't readily apparent. I double checked through the Assault Cannon entries to find out if there is any commonality or rules restriction behind the missing entries, but I was unable to find one.
Death_Jester is offline   #78
_Pax_
Senior Member
 
Join Date: Apr 2012
Location: U.S. Northeast: Connecticut
Posts: 117

Old August 27th, 2012, 10:45 AM
Quote:
Originally Posted by Death_Jester View Post
Ogre Hammer SWS
- Missing Weapon Commlink
-
Actually, no it's not. It just doesn't mention it on the actual gun, but ... well, start a new Profile. Add an Ogre SWS. Then go look at the Matrix tab. Hey look at that, an entry for "Ares Ultra Four Integrated Commlink".

I agree that there should be a "Weapon Commlink (See Matrix Tab)" entry on the gun itself to avoid confusion, though.
_Pax_ is offline   #79
Canis
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Join Date: Feb 2012
Location: Seattle
Posts: 191
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Old August 27th, 2012, 12:46 PM
Quote:
Originally Posted by Death_Jester View Post
- Pilot Upgrade
- Propulsion System (may be due to Pilot)
Like with the commlink thing, if you look under the vehicles you'll see that there's options to add the different motive systems - and that allows you to add a Pilot.
Canis is offline   #80
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