Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Thanks for the reply. I can't seem to get the rapid shot feat to work. I did correct the typo in the
Code:
doneif (field[hIsOn1].value = 0) "When trying to test the Adjustment I get Specified thing is actively in use. All references must be deleted before changes can be applied." |
#11 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Pre-Levels/10000 Code:
~ If we're not selected, get out now. doneif (field[pIsOn].value = 0) ~ Add extra attack and apply rapid shot penalty. foreach pick in hero from BaseWep where "thingid.w? & wCategory.Range?" if (eachpick.tagis[Helper.ExtraHigh] = 0) then eachpick.field[wAttBonus].value -= 2 perform eachpick.assign[Helper.ExtraHigh] endif nexteach |
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#12 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Thanks
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#13 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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So now it appears that this rapid shot does not stack with haste. Rapid shot give an extra attack at -2 for the first two attacks and haste should just an extra base attack and it doesn't.
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#14 |
Senior Member
Join Date: Feb 2013
Posts: 357
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Unless an effect specifically states otherwise, the general rule is effects that add extra attacks don't stack with each other.
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#15 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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I was checking several forum looking for an answer on that. I believe you even has a post here about it not stacking. It seems to stacks in Pathfinder at least according to several posts I found.
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#16 |
Member
Join Date: Feb 2019
Location: Alaska
Posts: 45
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I am unsure about Pathfinder, but 3.5 d20 system it doesn't stack. So no Rapid Fire with Haste or Furry of Blows with Haste.
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#17 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Can anyone point me to something that says they don't stack. I only ask because I have played in several groups and they have all allowed it to stack. I have read the Haste spell wording and I can understand boots of speed not stacking as that is just haste.
Quote:
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#18 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,099
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Since the Haste spell states "This effect is not cumulative with similar effects" you could certainly decide that it does not stack with Rapid Shot because the feat is giving a similar effect. There is nothing official that specifically states they do or do not stack with each other, that I am aware of. (In either 3.5 or PF - the text is the same.)
In my game (both 3.5 and PF, Haste and Rapid Shot stack. In PF hero Lab, both work together correctly - A 6th fighter with a longbow (BA +6/+1, 14 Dex for +2 bonus) gets +1 attack from haste, and a -2 penalty from Rapid Shot (to ALL attacks) for a total of +7/+7/+7/+2. Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. Last edited by Dami; February 25th, 2020 at 11:44 PM. Reason: Clarification |
#19 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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Is there a way to set thing to let them stack? Maybe set that as an option when setting up a new character.
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#20 |
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