Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD

Notices

Reply
 
Thread Tools Display Modes
Surtyr
Junior Member
 
Join Date: Jul 2013
Posts: 9

Old August 20th, 2017, 04:56 PM
HI all. Is adding the EE spells on the list of to be done? Thanks Surt
Surtyr is offline   #471 Reply With Quote
dungeonguru
Senior Member
 
Join Date: May 2016
Posts: 608

Old August 21st, 2017, 07:15 AM
I thought all of the EE spells were already done, are we missing one?

Do you have the Elemental Evil Player's companion source checked on your configuration screen?

Pick the hero in your portfolio, then hit Ctrl-K, scroll down the Hero settings and you should see the option and for the spells to show, you need to have this checked on the hero for the spells to show up.

If you created a hero before downloading the community pack, you'll need to go in and manually check this for each hero needing spells from EE.
dungeonguru is offline   #472 Reply With Quote
DwarvenWiz
Junior Member
 
Join Date: Jun 2015
Posts: 23

Old August 22nd, 2017, 11:13 AM
It looks like Druid Land circles can no longer be chosen @ level 3 for additional spells unless the option has moved. I opened an issue on gh.
DwarvenWiz is offline   #473 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old August 22nd, 2017, 11:53 PM
FIX FOR MISSING DRUID CIRCLES

The cause of the druid issue has been found. Please enable the following to turn the druid circles back on until we can push a fix out.

En5ider 31 - Forgotten Lore - Divine

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #474 Reply With Quote
Mergon
Senior Member
 
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788

Old August 23rd, 2017, 08:51 AM
Well. I'm back from the hospital . . . again. Been there for the last 2 weeks.

I see the next community pack patch is out. I apologize for not doing my share.

Watch your back, Conserve your ammo,
and NEVER cut a deal with a dragon!
Mergon is offline   #475 Reply With Quote
Dervish
Senior Member
 
Join Date: May 2013
Location: Grand Forks ND
Posts: 129

Old August 23rd, 2017, 10:25 AM
Mergon come on man you got nothing to apologize for take care of yourself first
Dervish is offline   #476 Reply With Quote
Surtyr
Junior Member
 
Join Date: Jul 2013
Posts: 9

Old August 23rd, 2017, 11:04 AM
Quote:
Originally Posted by Surtyr View Post
HI all. Is adding the EE spells on the list of to be done? Thanks Surt
Worked. Thanks.
Surtyr is offline   #477 Reply With Quote
Surtyr
Junior Member
 
Join Date: Jul 2013
Posts: 9

Old August 23rd, 2017, 11:06 AM
Another question. The Pathfinder HL has adjustment for wild shape which brings in accepted wild shape options for specific shapes when checked. How difficult would this be to implement for community or will we need to wait for Wolf to implement. Thanks again
Surtyr is offline   #478 Reply With Quote
dungeonguru
Senior Member
 
Join Date: May 2016
Posts: 608

Old August 23rd, 2017, 12:17 PM
Quote:
Originally Posted by Surtyr View Post
Another question. The Pathfinder HL has adjustment for wild shape which brings in accepted wild shape options for specific shapes when checked. How difficult would this be to implement for community or will we need to wait for Wolf to implement. Thanks again
According to the last release notes, a version of this was implemented, not sure if LW is adding their own version later. The wildshape adjustment seems to appear greyed-out on the minion, but it can still be applied and that changes the INT/WIS/CHA of the minion creature.

Quote:
  • Wild Shape Adjustment - Have added a wild shape adjustment. To use it add the creature under the Gear tab as a Mount or Hireling. Then add the Wild Shape Adjustment. The list of creatures is limited to creatures that are setup as a Mount or Hirelink within the editor.
  • MM Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
  • Tome of Beasts Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
  • Volos Wild Shape (Mounts) - Added all viable options from the Monster Manual so they can be configured using the Wild Shape Adjustment
dungeonguru is offline   #479 Reply With Quote
Madcap13
Junior Member
 
Join Date: Aug 2017
Posts: 18

Old August 26th, 2017, 11:01 PM
One small question: How long after Volo's guide was it available on Hero lab? I ask because Xanathar's guide will be out in November.

This isn't a rush, or a complaint or anything. Just wondering on a time-frame. HL really helps me when i DM. I can use pen and paper until then.


Also, does the authoring kit work with 5e? I used it with Pathfinder a few years ago, but i was a little hesitant to work with it in 5e because it's been so long i was worried about breaking my installation and LW is jumpy about reinstallations. I need this software as i have come to rely on it.

Both I and my players thank you for any responses.
Madcap13 is offline   #480 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:46 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.