Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
|
I'm in a game wherein the GM has made several of the feats scale with level. For example, in this game the Fleet feat is taken only once and grants an additional +5 for every two levels after it is taken.
I'm taking the 'easy' way and taking the feat at first level so I won't have to deal with figuring out how not to count levels before it was taken - though I would like to know if this is possible. AFAIK, HeroLab doesn't track the level at which feats are added to characters but I could be wrong. SO, I thought I could add a little math to the eval script to add an additional +5 to speed for every two levels after the first but it's not really working right. First, I'm getting the following error: Quote:
Here's the script I've come up with so far, with the additions to the original Fleet script in bold: Quote:
|
||
#1 |
|
|