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UltraPrime
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Old October 30th, 2012, 11:49 PM
Fixed the armour save bug for 2.50.

Now, the save not being shown in top panal has just opened a whole new issue! I've only just noticed that this effects all characters with pre-selected armour, not just Skaven!

This means I will have to completely change how I deal with this situation. Or not show armour saves in top panal. As I've also just noticed that some of the saves shown aren't even correct, I think I'm leaning towards the latter.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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Yobtar
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Old May 6th, 2013, 08:41 PM
Not a huge issue, but on the roster print out it lists scurry away and sin multiple times for units that have those special rules.
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EdSteiner
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Old May 7th, 2013, 05:43 AM
Will correct for 2.59
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dusty1481
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Old August 28th, 2013, 04:35 PM
Can someone please fix this?
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EdSteiner
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Old September 4th, 2013, 06:52 AM
Quote:
Originally Posted by dusty1481 View Post
Can someone please fix this?
More details as SIN, SA are rules almost that Skaven army models have. Some expections
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lschantz
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Old December 1st, 2013, 04:14 PM
Packmaster Skweel Gnawtooth is only 100 points, he is listed as 108 and do you plan on entering forge world models for the Skaven Wolf Rats and the Exalted Vermin Lord?
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EdSteiner
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Old December 2nd, 2013, 01:16 PM
Quote:
Originally Posted by lschantz View Post
Packmaster Skweel Gnawtooth is only 100 points, he is listed as 108
Fixed for 2.68

Quote:
Originally Posted by lschantz View Post
Do you plan on entering forge world models for the Skaven Wolf Rats and the Exalted Vermin Lord?
Looking at it as Xmas holiday project
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Yobtar
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Old December 3rd, 2013, 06:50 PM
pg 104 of the skaven rulebook.

"upgrade packmaster to Skweel for 100 points."

wouldn't you have to buy the packmaster first then upgrade him?

That was my train of reasoning hence the 108 points cost.

With the current AB file you just pay 100 for him and not for a packmaster
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EdSteiner
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Old December 3rd, 2013, 08:00 PM
Quote:
Originally Posted by Yobtar View Post
pg 104 of the skaven rulebook.

"upgrade packmaster to Skweel for 100 points."

wouldn't you have to buy the packmaster first then upgrade him?

That was my train of reasoning hence the 108 points cost.

With the current AB file you just pay 100 for him and not for a packmaster
Yobtar, darn'it your right, I remember I made that same notation myself. I just forgot about it. Yes base troop cost + 100 is 108. Noted for correction in mid month bug fix.
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lschantz
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Old December 4th, 2013, 06:26 PM
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Originally Posted by EdSteiner View Post
Yobtar, darn'it your right, I remember I made that same notation myself. I just forgot about it. Yes base troop cost + 100 is 108. Noted for correction in mid month bug fix.
That make sense, I had not thought about that before. Thanks for the clarification.
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