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Cenobite451
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Old May 17th, 2011, 01:35 PM
Reposting from "give me your bugs!" in hopes of drawing a bit more attention. (As that thread has apparently become a discussion of Doom Glaives and the corresponding unintentional uniqueness of Vermin Lords.)

All WoC units list a flat 6+ Ward when you try to combine the Mark of Tzeentch with a shield, which is of course wrong. It does this even on cavalry, who shouldn't be interacting with the Parry rules at all. And it completely overwrites any other ward save. So a wee bit irritating for a Tzeentch player.

The entire list is missing stomp/thunderstomp.

Marked sorcerers are able to take Lores other than that of their patron.

Thanks for your time!
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UltraPrime
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Old May 17th, 2011, 09:20 PM
Sorry, should have responded to that. I'm working on that one at the moment. It should be done soon

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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ejr1216
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Old May 26th, 2011, 09:20 AM
The Banner of Rage does not Add +1 attack to the unit profile. Thanks for all the hard work.
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UltraPrime
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Old May 26th, 2011, 09:48 PM
Quote:
Originally Posted by ejr1216 View Post
The Banner of Rage does not Add +1 attack to the unit profile. Thanks for all the hard work.
I remember looking at that, but I can see I haven't fixed it. I'm certain there was a reason, but for life of me can't remember why. I'll look again, and either fix or remember why not to lol.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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Martyn G
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Old May 27th, 2011, 03:27 AM
Quote:
Originally Posted by Cenobite451 View Post

Marked sorcerers are able to take Lores other than that of their patron.
Not so I'm afraid - P119 & 120 of the WoC army book state that if marked then must choose lore appropriate to that mark.
The 'unmarked' wizard choices are also laid out with one additional lore available to a Lord level wizard.

Regards

Martyn
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RICHARDC1967
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Old November 18th, 2011, 06:51 PM
under "Chaos Marks" on the army roster the "Mark of Tzeentch" description does not show up when chosen..all others do
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kahunadave
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Old November 25th, 2011, 01:11 PM
It has been FAQ'd that Trolls can vomit in two ranks not just those in the front rank
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UltraPrime
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Old November 28th, 2011, 12:50 AM
Quote:
Originally Posted by RICHARDC1967 View Post
under "Chaos Marks" on the army roster the "Mark of Tzeentch" description does not show up when chosen..all others do
Quote:
Originally Posted by kahunadave View Post
It has been FAQ'd that Trolls can vomit in two ranks not just those in the front rank
Fixed

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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RICHARDC1967
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Old December 28th, 2011, 04:29 PM
I have a Chaos Lord of Tzeentch (6+ ward save) with the Talisman of Preservation(4+ ward) it automatically adjust his ward save to 3+ and his armor save is 4+, when I add a regular shield his stats adjust to Armor SV 3+ and Ward SV 6+ ..when I add a random magic shield his saves are 3+(or 2+), and 3+ ward..in other words..when chosen, the mark of Tzeentch doesn't adjust correctly for the Talisman of Preservation when chosen with a regular shield(and I'm assuming the other two talismans that give ward saves as well)..
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UltraPrime
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Old December 28th, 2011, 09:44 PM
Tzeentch seems to mess up AB! Whenever I fix one thing, it breaks another. Bear with me, it will work one day....

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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